Grade 3 Computers & Technology

Grade 3 Computer Science incorporates variables in programming, algorithm efficiency, digital communication, and troubleshooting technology.

6 lessons

Grade 3 Computers & Technology topics

  • Computers Then and Now

    The child compares how everyday life changed with computing, says what people and computers each do well, meets the people who design technology and why it must work for everyone, explores computing jobs, and weighs…

  • Events and Conditions in Coding

    The child makes block programs that react to events and use if-then-else to choose between actions, for example in a simple game or quiz.

  • Loops in Coding

    The child uses count-controlled and forever loops in a block language to shorten programs and draw or animate repeating patterns.

  • Online Safety

    The child keeps personal information private, uses strong passwords, behaves kindly online and knows when and how to tell a trusted adult.

  • Variables in Games

    The child uses variables for scores, timers and user input, and explains how the value of a variable changes as a program runs.

  • What Is AI for Kids

    The child spots AI in everyday tools, trains a simple model by sorting labelled examples, sees how new or unfair examples change its answers, compares how people and machines learn, and uses an AI tool responsibly.

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