Grade 6 Computers & Technology

Grade 6 Computer Science contains object-oriented programming concepts, database basics, web design principles, and digital citizenship leadership.

5 lessons

Grade 6 Computers & Technology topics

  • Flowcharts and Pseudocode

    The learner expresses algorithms as flowcharts and structured pseudocode with sequence, selection and iteration, and traces them by hand.

  • Computational Thinking

    The learner uses decomposition, pattern recognition, abstraction and algorithm design to plan solutions to problems before coding them.

  • Digital Footprint and Citizenship

    The learner manages their digital footprint and privacy settings, understands their data rights, and handles online conflict, misinformation and screen time.

  • Computer Hardware and Operating Systems

    The learner describes the main hardware components, explains how a program's instructions are stored and run by the processor, and the role of the operating system.

  • Online Security

    The learner recognises phishing, malware and weak passwords, uses multi-factor authentication and backups, and explains why updates matter.

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