Right Angles, Parallel and Perpendicular Lines

Find out what an angle is by turning, and see why a quarter turn makes a right angle. You will spot right angles in shapes, letters and the world around you, decide whether other angles are smaller or bigger, and learn the names acute, obtuse, straight and reflex. You will also name points, lines, line segments and rays, tell horizontal, vertical and slanted lines apart, and find and draw parallel and perpendicular lines on squared paper.

Grade 4Lesson 6 of 8 in Math for Ages 7 to 8 Course

What you will learn

  1. Learn the words for points, lines, line segments and rays, and tell whether a line is horizontal, vertical or slanted.
    • Tell points, lines, line segments and rays apart
      Name and draw points, lines, line segments and rays, and use capital letters to label them.
    • Spot horizontal, vertical and slanted lines
      Decide whether a line is horizontal, vertical or slanted, on paper and in the world around you.
  2. See an angle as an amount of turn, and use right angles to describe quarter, half, three-quarter and whole turns.
    • See an angle as an amount of turn
      Find the vertex and the arms of an angle, and see that the size of an angle is how far one arm turns to reach the other.
    • Count turns in right angles
      Describe quarter, half, three-quarter and whole turns, and know how many right angles make each one.
  3. Recognize right angles wherever they are, decide whether other angles are smaller or bigger, and draw angles of each kind.
    • Find right angles in shapes and around you
      Check for right angles with a right-angle checker, mark them with a small square, and count them in shapes, letters and objects.
    • Compare angles with a right angle
      Decide whether an angle is smaller than, the same as or bigger than a right angle, name acute, obtuse, straight and reflex angles, and put angles in order.
    • Make and draw right, acute and obtuse angles
      Make angles by turning, and draw right, acute and obtuse angles with a ruler, squared paper and a right-angle checker.
  4. Recognize parallel, perpendicular and intersecting lines, draw them on a grid, and find them in shapes and in the world around you.
    • Recognize parallel lines
      Know what makes lines parallel, test whether two lines are parallel, and use the parallel symbol.
    • Recognize perpendicular and intersecting lines
      Tell intersecting lines from perpendicular lines, check for right angles where lines meet, and use the perpendicular symbol.
    • Draw parallel and perpendicular lines on a grid
      Use the lines of squared paper and the steps between grid points to draw parallel and perpendicular lines, including slanted ones.
    • Find parallel and perpendicular sides in shapes and around you
      Find right angles and parallel and perpendicular sides in rectangles and other shapes, and spot them in buildings, signs and objects.

Right Angles and Parallel Lines study guide

4 chapters

1

Name and describe lines

A dot can mark a place. A straight drawing can show a path that stops or keeps going. You will learn how its ends tell you which kind it is. Then you will describe lines that run across, stand up, or slant. These words help you explain drawings to someone else.

1.1 Points, lines, segments, and rays

You can draw the edge of a tile or show a path that keeps going. The ends of your drawing tell these ideas apart.

Mark a place

A point is an exact place. Draw a small dot and label it with a capital letter. You can call it "point M." The dot helps you see the place. The point itself has no length or width.

Look at the ends

A line is straight and goes on forever both ways. Your page shows just part of it. Draw an arrowhead at each end to show that it keeps going. Through two different points, you can draw exactly one straight line.

A line segment starts and stops at two endpoints. It has a length you can measure. Each straight side of a shape is a segment.

A ray starts at one endpoint and keeps going in one direction. Draw a dot at its start and an arrowhead at its other end. A flashlight beam helps you picture that one-way path.

DrawingEndsWhat it shows
LineTwo arrowheadsKeeps going both ways
SegmentTwo endpointsStarts and stops
RayOne endpoint, one arrowheadKeeps going one way
Draw and name each kind

Mark points P and Q. Use a ruler to join them. Stop at both points. You have segment PQ. Calling it "segment QP" names the same segment.

To show line PQ, extend the straight drawing past both points. Add arrowheads at both ends. "Line QP" names the same line.

For ray PQ, begin at P, go through Q, and continue past Q. Add one arrowhead beyond Q. The first letter names the endpoint. Ray QP starts at Q and goes through P, so it is a different ray.

Some books use these symbols:

  • Line AB: AB↔
  • Segment AB: AB‾
  • Ray AB: AB→

The marks above the letters match the ends of each drawing.

A drawing is only a piece

A line drawn across a small card keeps going just as far as a line drawn across a poster: forever. You cannot decide that one line is longer from its drawing. You can compare the lengths of segments, because they stop.

Use your ruler for straight paths. A path that bends is a curve. In math, a line is always straight.

Key Takeaways

  • A point marks an exact place.
  • A line keeps going both ways; a segment has two endpoints.
  • A ray keeps going one way. Name its endpoint first.
  • A line drawing shows only part of a line.

1.2 Lines that run across, up, or at a slant

Look at a page held the usual way for reading. Its edges help you describe how a straight line runs.

Across and up

A horizontal line runs straight across, level with the ground. Think of still water in a glass. On your page, it runs the same way as the top and bottom edges. "Horizontal" comes from "horizon," where the sky seems to meet the sea.

A vertical line runs straight up and down. Think of a string hanging with a weight at its end. On your page, a vertical line runs the same way as the left and right edges.

A slanted line is neither horizontal nor vertical. It tilts, like the straight side of a roof. Another word for slanted is oblique. People also use the word "diagonal."

Read the strokes of a letter

Use plain capital letters made with straight strokes.

  • In "T," the top stroke is horizontal. The stem is vertical.
  • In "N," both side strokes are vertical. The middle stroke is slanted.
  • In "Z," the top and bottom strokes are horizontal. Its middle stroke is slanted.
  • In "A," the long strokes slant. The short crossbar is horizontal.

Now trace the middle stroke of "N" with your finger. It travels across and down at the same time. That helps you see its slant.

Draw on grid paper

Grid paper has rows of little squares. Place your ruler along a grid line that runs across. Draw along it to make a horizontal segment. Use an up-and-down grid line to make a vertical segment. Join two grid points across and up to make a slanted segment.

Length does not decide the name. A short vertical segment still runs up and down. A very long segment that tilts a little is slanted, even if it looks nearly flat.

Turn the page

Draw a horizontal segment. Keep your eyes facing the same way and turn the page a quarter turn. The segment now runs up and down: it is vertical. A vertical segment becomes horizontal after that turn. A slanted segment stays slanted after a quarter turn.

Two different horizontal lines never meet. Two different vertical lines never meet either. A horizontal line and a vertical line make a square corner where they cross.

Key Takeaways

  • Horizontal means level across.
  • Vertical means straight up and down.
  • Slanted, or oblique, means neither horizontal nor vertical.
  • Compare the direction with the page edges or grid lines.
  • A quarter turn of the page swaps horizontal and vertical.
2

See and count turns

An opening door shows an angle growing. You can picture one straight arm staying still while another turns. You will find the meeting point, name the angle, and compare turns. A square corner gives you a handy way to count how far something has turned.

2.1 The opening between two arms

Open a book a little, then open it wider. The turning point stays in the same place. The amount of turn changes.

Find the corner and arms

An angle is made where two straight arms meet. The arms can be rays or segments. Their meeting point is the vertex. More than one vertex are called vertices.

Think of a door turning on its hinges. The hinge side gives you the turning place. Picture one arm staying still while the other turns around that place. A bigger turn makes a bigger angle.

You can also find angles between clock hands, at your bent elbow, and inside the corners of flat shapes. A triangle has 3 angles, a square has 4, and a pentagon has 5. A circle has no corners or straight sides, so it has no angles.

Size comes from the turn

Draw an angle with short arms. Trace it on see-through paper. Make the traced arms three times as long without changing their directions.

Place the traced vertex on the first vertex. Line up one arm. The other arms line up too. Both angles have the same opening, even though one drawing stretches farther across the page.

The gap between the tips can grow when arms get longer. That gap does not measure the turn. Look near the vertex to compare the opening.

Show the opening you mean

Two arms have an opening on each side. A small curved mark shows which opening you mean. Without a mark, use the smaller opening. When the arms point in opposite directions, both openings are the same size: a half turn.

To name an angle, use three capital letters. Put the vertex letter in the middle. If the arms meet at B and pass through A and C, write ∠ABC or ∠CBA. Say "angle ABC" or "angle CBA." Both names keep B in the middle.

Choose the way to turn

Clockwise means the way clock hands move. Counterclockwise means the other way.

Face the front of a room. A quarter turn clockwise leaves you facing one side wall. A quarter turn counterclockwise leaves you facing the other side wall. Both turns have the same size. They go in different directions.

A half turn either way leaves you facing the back. The amount of turn and the direction of turn are two separate things to describe.

Key Takeaways

  • An angle has two arms meeting at a vertex.
  • Angle size is the amount of turn, not arm length.
  • The vertex letter goes in the middle of an angle name.
  • A curved mark picks out the opening being described.
  • Clockwise and counterclockwise tell you which way to turn.

2.2 Quarter, half, and whole turns

Stand facing a wall. Turn to face the next wall beside it. You have made a quarter turn. Four equal turns like that bring you all the way around.

Count with square corners

A quarter turn makes one right angle. A right angle is a square corner. The word "right" names the corner, so a quarter turn to the left makes one too.

TurnRight anglesWhere you face
Quarter1A quarter of the way around
Half2Opposite your starting way
Three-quarter3Three quarters of the way around
Whole4Your starting way again

A whole turn is also called a full turn. A half turn does not bring you back to your starting way. It brings you halfway around.

After a half turn, the starting arm and ending arm point opposite ways. Together they make a straight line. This opening is a straight angle, equal to two right angles.

Follow a clock hand

Watch the minute hand start at 12 and travel clockwise.

  1. At 3, it has made a quarter turn in 15 minutes.
  2. At 6, it has made a half turn in 30 minutes.
  3. At 9, it has made a three-quarter turn in 45 minutes.
  4. Back at 12, it has made a whole turn in 60 minutes.

Each jump of three clock numbers is one right angle. At exactly 3 o'clock or 9 o'clock, the two hands make a right angle. At 6 o'clock, they make a straight angle.

Turn through compass directions

The four main directions go north, east, south, west, then north again clockwise. Face north. One quarter turn clockwise takes you east. A second takes you south. A third takes you west. A fourth takes you north again.

You can reach west with a shorter turn too: one quarter turn counterclockwise from north. Ending in the same direction does not mean making the same amount of turn.

Join turns going the same way

A toy robot faces a door. It turns a quarter turn clockwise, then a half turn clockwise. Count one right angle, then two more:

1+2=3

It has made a three-quarter turn clockwise.

Key Takeaways

  • A quarter turn is 1 right angle; a half turn is 2.
  • A three-quarter turn is 3 right angles; a whole turn is 4.
  • A straight angle is a half turn.
  • Add turns made in the same direction.
  • Different turns can end facing the same way.
  • A right angle can come from turning left or right.
3

Check, compare, and draw angles

A paper corner can help you check an angle, even when it is tilted. You will use that corner to sort small and wide openings. Then you will draw your own angles with straight arms. Look closely at the opening you are checking, especially inside a shape with a dent.

3.1 Use a paper corner to find right angles

The corner of a book is a useful model of a right angle. You can carry a paper version around to check other corners.

Make your checker

You can use a corner of a rectangular card. Or make a right-angle checker from scrap paper, even with torn edges.

  1. Fold the paper once to make a straight folded edge.
  2. Fold it again so that this folded edge lies exactly on itself.
  3. Find the new corner where the two folds meet.

That corner is a right angle.

Match the opening

Put the checker's corner on the angle's vertex, inside the opening. Line up one checker edge with one arm. Look at the other arm. If it lies exactly along the other checker edge, the angle is right.

A small square mark in a drawing tells you that an angle is right. A curved mark simply shows which opening to look at.

Turn your checker to match a tilted angle. A right angle stays right when you turn, tip, or flip it. One arm does not need to run across the page.

Count corners inside a shape

Start at one corner and move around the shape in order. Check each opening from inside the shape. Mark the right angles as you go, so you do not count one twice.

A square and a rectangle each have 4 right angles. A triangle can have at most 1. A triangle with one right angle is called a right triangle. A regular hexagon has no right angles.

An L-shaped outline made by removing a corner rectangle from a rectangle has 6 corners. Five inside openings are right angles. At the dent, the inside opening wraps around more than a half turn. The little square gap outside the shape is not its inside angle. This L shape has 5 right angles.

Look at letter strokes

Picture thin, straight strokes in plain block capitals. Count the square openings where strokes meet, not corners around thick letter outlines.

  • "L" has 1 right angle.
  • "T" has 2, one on each side of its stem.
  • "F" has 3.
  • "E" and "H" each have 4.

A corner can look nearly square and still be a little too wide or narrow. Slide your checker into place to find out. Two straight lines that meet at a right angle are called perpendicular.

Key Takeaways

  • A right-angle checker tests a corner by matching both arms.
  • A small square mark means a right angle.
  • Tipping or turning an angle does not change its size.
  • Count a shape’s angles from the inside.

3.2 Name angles by how far they open

An angle can open less than a paper corner or more than one. A right angle helps you name and compare these openings.

Start with the marked opening

Find the curved mark. If there is no mark, use the smaller opening. Put your checker inside that opening, with its corner on the vertex and one edge along an arm.

An arm inside the checker's corner makes an opening smaller than a right angle. An exact match makes a right angle. An opening reaching past the other edge is bigger. An opening of more than a half turn is bigger than a right angle too.

Give the opening a name
AngleAmount of turn
AcuteLess than a quarter turn
RightExactly a quarter turn
ObtuseMore than a quarter, less than a half turn
StraightExactly a half turn
ReflexMore than a half, less than a whole turn

A narrow pizza tip can show an acute angle. A door opened past a square corner, but short of a straight line, shows an obtuse angle. A straight angle is exactly two right angles. It is not obtuse, because obtuse stops short of a half turn.

The minute hand traveling clockwise from 12 to 9 turns through a reflex angle. That turn is three right angles. The smaller opening between the start and finish is different, so keep track of the opening you mean.

Put angles in order

On a clock, look at the opening between the hands that is no more than a half turn. At 2 o'clock it is acute. At 3 it is right. At 5 it is obtuse. At 6 it is straight. Each jump of one clock number is one third of a right angle.

From smallest to biggest, the angle types go acute, right, obtuse, straight, reflex, then a whole turn.

To compare two acute angles, trace one onto see-through paper. Place its vertex on the other vertex and line up one arm. The second arm that has turned farther shows the bigger opening. Arm lengths do not decide the result.

Find angle types in shapes

A triangle with three equal sides has three acute angles. Every triangle has at least two acute angles. A regular hexagon has six obtuse angles. A four-sided shape with two pairs of parallel sides, but no square corners, has two acute and two obtuse angles.

An angle just short of a right angle is acute.

Key Takeaways

  • Acute is smaller than right; obtuse lies between right and straight.
  • A straight angle is 2 right angles.
  • A reflex angle is bigger than straight and smaller than a whole turn.
  • Check the marked opening before comparing angles.
  • Compare openings with the vertices and one arm lined up.
  • Arm length and page position do not decide angle size.

3.3 Draw angles with one shared corner

You can make an angle by turning two paper strips apart. Keep them joined at one end. That end is the vertex.

Feel the opening grow

Start with the strips closed together. Turn one strip while holding the other still. Before a quarter turn, the opening is acute. At a quarter turn, it is right. Past a quarter turn but before a half turn, it is obtuse. Keep going and you reach straight, then reflex angles.

Draw a right angle

Use a sharp pencil, a ruler, and your right-angle checker. On grid paper:

  1. Choose a point where grid lines cross. Label it V.
  2. Draw one arm from V along a horizontal grid line.
  3. Draw the other arm from V along a vertical grid line.
  4. Add a small square mark inside the corner.

Grid lines meet at right angles. Both arms must begin at the same point.

On plain paper, draw the first arm with a ruler. Put a card's corner on its endpoint. Line up one card edge with the arm. Draw the second arm along the card's other edge.

Draw a smaller or wider opening

Draw a first arm from V. Picture turning away from it around V. Stop before a quarter turn for an acute angle. Stop after a quarter turn but before a half turn for an obtuse angle. Use a ruler to draw the second arm. Add a curved mark to show your opening.

Try this on grid paper. Draw the first arm 4 squares right from V. Then choose one second arm:

Second arm from VOpening above the first arm
2 squares right, 2 upAcute
2 squares straight upRight
2 squares left, 2 upObtuse

Draw each one separately so you can see its opening clearly. The acute arm stays inside the paper corner. The obtuse opening goes past that corner, but stops short of a straight line.

Check your pencil work

Place the checker on V and along the first arm. Test the opening, then label it "acute," "right," or "obtuse." Use the ruler again if an arm wobbles. If there is a gap at V, redraw the arm so the two arms share their corner.

For another drawing, point the first arm in a new direction. Turn the checker to fit it before drawing the next arm.

Key Takeaways

  • Both arms start at the same vertex.
  • Use a ruler for straight arms and a checker for square corners.
  • Stop before a quarter turn for acute, or between quarter and half for obtuse.
4

Compare and draw pairs of lines

Two straight paths can stay apart or cross. A paper corner helps you check how they cross, and a grid helps you draw matching slants. You will use these ideas to find pairs of sides in shapes. Sometimes you need to picture a side continuing beyond the shape.

4.1 Lines that stay the same distance apart

Look at the two long edges of a ruler. They run beside each other without getting closer together. They show a pair of parallel segments.

Imagine the lines continuing

Parallel lines are straight lines on a flat surface that never meet. They stay the same distance apart all the way along. The lines on notebook paper show this, as do straight railroad tracks.

Two segments are parallel when the lines they lie on are parallel. Imagine extending both segments in both directions. Their lengths can be different. One can begin farther along than the other.

Pair of straight linesParallel?
Same gap all the way alongYes
Gap grows or shrinksNo
Meet in a cornerNo

Not touching in a small drawing is not enough. Two lines may slowly get closer and meet beyond the edge of the page.

Check the gap

On grid paper, begin with two horizontal lines. Count straight across the gap, up or down, at one end. Count again farther along. A gap of three squares at both places helps you check that they stay apart evenly.

For slanted lines, compare gaps measured in the same direction. Also follow the lines across the drawing to check that they keep the same slant and never cross. Use your ruler to extend a short drawing when needed.

Parallel lines can be horizontal, vertical, or slanted. Any two different horizontal lines are parallel. Any two different vertical lines are parallel too.

Read the marks

The symbol ∥ means "is parallel to." Read "AB ∥ CD" as "line AB is parallel to line CD."

Matching small arrow marks on two lines also show parallel lines. These marks sit on the lines. Arrowheads at the ends of a line drawing mean that the line continues.

Find pairs in letters

Use plain block capitals with straight strokes. In "H," the two upright strokes are parallel. In "E," all three horizontal strokes are parallel to one another. In "Z," the top and bottom strokes are parallel.

The strokes of "V" meet at the bottom, so they are not parallel. The edges of a curved road are curves. Even when their gap stays even, they are not parallel straight lines.

Key Takeaways

  • Parallel lines stay the same distance apart and never meet.
  • Parallel segments can have different lengths.
  • Parallel lines can run across, up and down, or at a slant.
  • The symbol ∥ means "is parallel to."

4.2 Lines that cross at a square corner

Cross two pencils on a table. You can make a narrow opening or a square one. Both crossings show lines meeting, but only the square crossing is perpendicular.

Crossing lines

Intersecting lines meet at a point. That place is the point of intersection. Two different straight lines on a flat surface either never meet or meet at exactly one point.

Perpendicular lines meet at a right angle. Use your checker at the meeting point. Line up one checker edge with one line. If the other line follows the other edge, the lines are perpendicular.

Crossing alone is not enough. A narrow crossing gives acute and obtuse angles. It is intersecting, but not perpendicular.

Look around the crossing

When two lines cross at a right angle, all four openings are right angles. Together they make a whole turn.

When crossing lines are not perpendicular, there are two acute openings and two obtuse openings. The two acute ones face each other across the crossing. The two obtuse ones do too.

Ends can meet too

Segments can make square corners in several ways:

  • A plus sign has two segments crossing through each other.
  • A block "T" has one segment ending on another.
  • A block "L" has two segments meeting at their ends.

These segments are perpendicular when they make right angles. Imagine continuing them into full lines: those lines cross at square corners.

Read and turn the drawing

The symbol ⊥ means "is perpendicular to." Read "AB ⊥ CD" as "line AB is perpendicular to line CD." A small square at their meeting point shows a right angle.

A horizontal line and a vertical line are perpendicular. Slanted lines can be perpendicular too. Turn a plus sign on your page until both strokes slant. The square corners stay the same.

Turning the page changes which way the lines face. It does not change whether the pair is parallel or perpendicular.

Key Takeaways

  • Intersecting lines meet at a point of intersection.
  • Perpendicular lines meet at a right angle.
  • The symbol ⊥ means "is perpendicular to."
  • A perpendicular crossing has four right angles.
  • Slanted lines can be perpendicular.

4.3 Use grid steps to draw line pairs

Grid paper helps you draw lines that stay apart and lines that make square corners. You can use its rows or count steps between grid points.

Start with grid lines

Draw a horizontal segment with a ruler. Draw another along a different horizontal grid line. The segments are parallel. For a perpendicular segment, draw along a vertical grid line.

You can also draw a parallel pair along two different vertical grid lines.

Copy a slant

Draw from one grid point to another 3 squares right and 1 up. Now choose a starting point off that line. From there, draw 3 right and 1 up again. These lines have the same slant, so they are parallel.

You could draw 6 right and 2 up for the second line. Those steps repeat 3 right and 1 up twice. Starting on the first line would draw over it, so choose a point away from it.

Make a square corner on a slant

For a line drawn 3 right and 1 up, swap the step numbers and change one direction. Draw 1 left and 3 up. These directions make perpendicular lines. Going 1 right and 3 down draws the same slant the other way.

Swapping numbers alone does not work. The steps 1 right and 3 up do not make a right angle with 3 right and 1 up. Check with your paper corner.

Build a tilted square

Use one grid point as A.

  1. From A, go 2 right and 1 up to B. Draw AB.
  2. From B, go 1 left and 2 up to C. Draw BC.
  3. From A, go 1 left and 2 up to D. Draw AD.
  4. Join D to C.

AB and BC are perpendicular. AD and BC are parallel. The final side DC has the same steps as AB. The four sides make a tilted square. Fit your checker into each corner to test it.

Draw on plain paper

Draw along both long edges of a ruler to make parallel lines. Keep the ruler still between the two strokes.

For perpendicular lines, place a card corner on the first line. Line up one card edge with that line. Draw along the other edge. You can turn the card to work with a slanted first line too.

Key Takeaways

  • Copy the same grid steps from a point off a line to draw a parallel.
  • Repeating the steps twice keeps the same slant.
  • For a perpendicular slant, swap the numbers and change one direction.
  • Check a perpendicular corner with your paper checker.

4.4 Find line pairs in shapes

A shape's sides are segments. To compare two sides, imagine the straight lines they lie on continuing beyond the corners.

Follow a rectangle

A rectangle has four right angles. Its opposite sides are parallel: top with bottom, and left with right. That gives 2 pairs of parallel sides.

Sides meeting at each corner are perpendicular. There are 4 pairs of perpendicular sides. Count pairs, not individual sides.

A square is a special rectangle with all four sides equal. It has the same line pairs and right angles. Turning it onto one corner does not change any of these facts.

Compare other shapes
ShapeParallel side pairsPerpendicular side pairs
Rectangle or square24
Right triangle01
Regular hexagon30
Triangle with three equal sides00

Every pair of sides in a triangle meets at a corner, so triangles have no parallel sides. A right triangle's square corner gives one perpendicular pair.

A slanted four-sided shape with two pairs of parallel sides, but which is not a rectangle, has no right angles and no perpendicular sides.

Check a shape you draw

On grid paper, draw a bottom side 4 squares right. From its left endpoint, draw a left side 2 squares up. Draw the top side 2 squares right from there. Join the top's right endpoint to the bottom's right endpoint.

The top and bottom are horizontal, so they form one parallel pair. The vertical left side makes a right angle with each of them. There are two right angles. The slanted side is neither parallel nor perpendicular to another side.

Sides can be apart

Picture a regular eight-sided stop-sign shape with a flat top. Its top side and its rightmost vertical side are perpendicular, even though they do not touch. Extending them into lines shows a right-angle crossing.

This regular octagon has four parallel side pairs. None of its inside corners is a right angle. Perpendicular side directions and right angles inside a shape are different things to check.

Look around you

Straight ladder rungs show parallel segments. So do level shelves in a bookcase. The upright sides of a rectangular door frame are parallel to each other. Each is perpendicular to the top.

When sorting shapes, ask two separate questions: "Are there parallel sides?" and "Are there perpendicular sides?"

Key Takeaways

  • Rectangles and squares have 2 parallel pairs and 4 perpendicular pairs.
  • Turning a shape does not change its line pairs.
  • A triangle has no parallel sides.
  • A right triangle has one perpendicular pair.
  • Sides can be perpendicular even when the segments do not touch.
  • Count pairs of sides separately from inside right angles.

Right Angles and Parallel Lines examples

4 Walkthroughs

1

Draw a path and describe its direction

11 steps
Use dots, endpoints, and arrowheads, then turn your drawing to inspect its direction.
  1. 1
    IntroductionWhat can a straight drawing show?

    A straight pencil stroke can show the edge of a shape or a path that keeps going. You will draw both kinds and name them: a segment, a ray, and a line. Exact names help others read your drawing. Keep a ruler and a small sheet of paper nearby. First look at the ends; later, look at the way the stroke runs.

  2. 2
    ExplanationMark two exact places

    Draw two small dots and label them A and B. Each dot marks a point: an exact place. The dot makes the place visible, but the point itself has no length or width. Two different points fix one straight line through them.

  3. 3
    ExampleStop at both dots

    Place your ruler through A and B. Draw from A to B and stop at both dots. You have made segment AB. It has two endpoints and a length you can measure. Calling it "segment BA" names the very same piece.

  4. 4
    ExampleLet the path keep going

    Keep the ruler through A and B. Extend the stroke past both dots. Add an arrowhead at each end of the drawing. It now shows line AB, which continues forever both ways. The arrowheads are reminders that your page shows only part of it.

  5. 5
    ExampleGive the path one starting place

    On fresh paper, mark C and D. Begin at C, draw through D, and continue past D. Put an arrowhead beyond D. This is ray CD. C is its one endpoint. The first letter names that starting place, so ray DC would be different.

  6. 6
    ChallengeName a new drawing

    A straight drawing starts at H, passes through J, and continues beyond J. It has one arrowhead. What kind of drawing is it, and what is its name?

    ---reveal---

    It is ray HJ. H is the endpoint, so H comes first. A segment would stop at J; this path continues.

  7. 7
    ExplanationLook across and up

    Hold your page the usual way for reading. A horizontal stroke runs level across like its top edge. A vertical stroke runs up and down like its side edge. A stroke that tilts between those directions is slanted, also called oblique.

  8. 8
    ExampleRead the strokes of a letter

    Picture a plain block capital "K." Its long stem runs vertically. The two short strokes meeting it are slanted. Each is straight, but neither runs level across or straight up and down. Straightness and direction tell you different things.

  9. 9
    ChallengeTurn an upright stroke

    Draw a vertical segment on a card. Keep your view fixed and turn the card a quarter turn. What direction does the segment run now?

    ---reveal---

    It runs horizontally. The quarter turn moves its up-and-down direction across. Its two endpoints stay endpoints, so it is still a segment.

  10. 10
    ChallengeCheck the kind and the direction

    A ray runs horizontally on your page. You turn the page a quarter turn. What kind of path is it now, and which way does it run?

    ---reveal---

    It is a vertical ray. Turning changes its direction on the page. It still has one endpoint and continues one way, so it stays a ray.

  11. 11
    RecapTwo useful checks

    Check the ends to name a line, segment, or ray. Check the direction to say horizontal, vertical, or slanted. A point marks an exact place. Capital letters let you name the places and paths clearly.

2

Follow an opening and count its turn

13 steps
Find an angle’s corner, then count turns using paper corners, clock positions, and directions.

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  1. 1
    IntroductionFollow the moving arm
  2. 2
    AnalogyFind the shared corner
  3. 3
    Key InsightStretch the arms without turning
  4. 4
    TipPut the corner letter in the middle
  5. 5
    ChallengeFind the turning place
  6. 6
    ExplanationMake one square turn
  7. 7
    ExampleFollow the first half of a clock turn
  8. 8
    ExampleComplete the clock journey
  9. 9
    ConnectionTry the opposite direction
  10. 10
    ExampleAdd turns going one way
  11. 11
    ChallengeWhere does the toy finish?
  12. 12
    ChallengeSame finish, different turns
  13. 13
    RecapTrack the opening and the journey
3

Match a corner, then draw an angle

16 steps
Make a paper checker, use it to name openings, and build acute and obtuse angles on a grid.

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  1. 1
    IntroductionCarry a square corner with you
  2. 2
    ExampleMake the first fold
  3. 3
    ExampleMake the square corner
  4. 4
    ExplanationMatch both edges
  5. 5
    ChallengeCheck a tipped corner
  6. 6
    ExplanationSmaller than the paper corner
  7. 7
    ExplanationWider, but short of straight
  8. 8
    ConnectionGo beyond a half turn
  9. 9
    ExampleCompare two small openings
  10. 10
    ChallengeName two clock openings
  11. 11
    ExampleSet up a first arm
  12. 12
    ExampleDraw an acute opening
  13. 13
    ExampleMove the second arm farther
  14. 14
    ChallengeDraw the missing square corner
  15. 15
    ChallengeLook inside a dent
  16. 16
    RecapChoose, match, and draw
4

Build and inspect pairs of lines

19 steps
Draw parallel and perpendicular lines, including slanted ones, then compare the sides of shapes.

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  1. 1
    IntroductionLook at two paths together
  2. 2
    ExplanationFollow the whole lines
  3. 3
    TipCheck along the gap
  4. 4
    ChallengeAre the short sides parallel?
  5. 5
    ExplanationName a crossing
  6. 6
    Key InsightKeep the square corners when tilted
  7. 7
    ChallengeCheck a narrow crossing
  8. 8
    ExampleDraw the first slanted segment
  9. 9
    ExampleCopy the steps from off the line
  10. 10
    ExampleTurn the grid steps
  11. 11
    TipCheck the new corner
  12. 12
    ChallengeUse a new step pair
  13. 13
    ExampleFind opposite sides
  14. 14
    ExampleCount pairs at corners
  15. 15
    ConnectionTry a triangle
  16. 16
    ConnectionExtend sides that do not touch
  17. 17
    ChallengeSort two shapes
  18. 18
    ChallengeBuild a shape from steps
  19. 19
    RecapChoose the check that fits

Right Angles and Parallel Lines practice questions

40 Practice Questions in 4 sets

Set 1: Compare openings and draw on a grid10 Practice Questions

Question 1 of 10

Ray UV starts at U and goes through V. Where does ray VU start?
  1. At U
  2. Between U and V
  3. At V
  4. Beyond U away from V
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Answer: C
The first letter gives a ray’s endpoint, so ray VU starts at V. Reversing the letters changes the ray. Unlike a segment name, a ray name cannot be reversed to name the same ray.

Question 2 of 10

You face south and make a quarter turn counterclockwise. Which direction do you face?
  1. East
  2. West
  3. North
  4. South
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Answer: A
Counterclockwise from south, the next main direction is east. West would come from a clockwise quarter turn. North is opposite south, so reaching it needs a half turn.

Question 3 of 10

What mark tells you an angle in a drawing is a right angle?
  1. A curved mark
  2. A small square
  3. An endpoint dot
  4. An arrowhead
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Answer: B
A small square at the corner marks a right angle. A curved mark picks an opening without saying it is right. An arrowhead shows that a drawn path continues.

Question 4 of 10

At exactly 8 o’clock, what kind of angle is the smaller opening between the clock hands?
  1. Acute
  2. Obtuse
  3. Right
  4. Reflex
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Answer: B
The smaller opening runs across four clock spaces, from 8 to 12. That is more than a quarter turn but less than a half turn, so it is obtuse. The longer way around is reflex, but it is not the opening asked for.

Question 5 of 10

An arm points right from K. The second arm points up and left from K. What kind of opening lies above the first arm?
  1. Acute
  2. Right
  3. Straight
  4. Obtuse
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Answer: D
Turning from right to up and left goes past a quarter turn, but stops before a half turn. That makes the opening obtuse. Pointing straight up would make a right angle; this arm has gone farther.

Question 6 of 10

Two different straight lines run up and down on the same flat page. How are the lines related?
  1. Parallel
  2. Perpendicular
  3. Intersecting
  4. Curved
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Answer: A
The two vertical lines keep the same direction and never meet. That makes them parallel. A perpendicular pair would make square corners where the lines cross.

Question 7 of 10

Two lines cross and make a narrow acute opening at the top. What kinds of openings lie at the bottom, left, and right?
  1. Acute, obtuse, obtuse
  2. Obtuse, acute, acute
  3. Acute, right, right
  4. Obtuse, right, right
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Answer: A
The bottom opening is opposite the top, so it is acute too. The left and right openings are obtuse. A crossing with an acute opening cannot have square corners at its sides.

Question 8 of 10

A line goes 4 squares right and 1 up. From a point off that line, what steps draw a parallel line?
  1. 4 right, 2 up
  2. 2 right, 4 up
  3. 8 right, 2 up
  4. 8 right, 1 up
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Answer: C
The steps 8 right and 2 up repeat 4 right and 1 up twice. They keep the same slant. Doubling only the upward step changes the slant, so 4 right and 2 up would not be parallel.

Question 9 of 10

Segment GH goes 4 squares right and 1 up. From H, HJ goes 1 square left and 4 up. From G, GK goes 2 squares left and 8 up. How are GH and HJ related, then HJ and GK?
  1. Parallel; perpendicular
  2. Perpendicular; perpendicular
  3. Parallel; parallel
  4. Perpendicular; parallel
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Answer: D
The steps for HJ swap GH’s numbers and change one direction, so GH and HJ are perpendicular. GK repeats HJ’s steps twice, so HJ and GK are parallel. Doubling both steps keeps the slant; it does not turn a parallel into a perpendicular.

Question 10 of 10

A vertical stroke is drawn on a card. You turn the card a quarter turn while keeping your view fixed. What direction does the stroke run now?
  1. Vertical
  2. Horizontal
  3. Slanted
  4. Curved
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Answer: B
A quarter turn changes the stroke from up-and-down to across. It is now horizontal. Turning the card moves the whole straight stroke; it does not bend it into a curve.
Set 2: Name lines and check simple turns10 Practice Questions

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Question 1 of 10

A straight drawing has one endpoint and keeps going in one direction. What does it show?
  1. A line
  2. A ray
  3. A segment
  4. A curve
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Question 2 of 10

A straight shelf edge is level across the wall. What word describes its direction?
  1. Vertical
  2. Slanted
  3. Curved
  4. Horizontal
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Question 3 of 10

In angle RST, what letter names the vertex?
  1. S
  2. R
  3. T
  4. R and T
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Question 4 of 10

You turn halfway around from facing a window. How many right angles have you turned?
  1. 1
  2. 3
  3. 2
  4. 4
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Question 5 of 10

A square tile has a right-angle mark at each corner. You turn the tile so it rests on one corner. How many right angles does it have now?
  1. 1
  2. 2
  3. 4
  4. 3
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Question 6 of 10

The smaller opening of a pair of arms is less than a quarter turn. What kind of angle is that opening?
  1. Acute
  2. Right
  3. Obtuse
  4. Reflex
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Question 7 of 10

Two straight lines get closer together toward the right edge of a page. Will they stay apart forever if you extend them?
  1. Yes; they are parallel.
  2. Yes; they stay level.
  3. No; they will curve.
  4. No; they will meet.
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Question 8 of 10

Two straight lines cross. One opening matches a square paper corner. What can you say about the lines?
  1. They are parallel.
  2. They are perpendicular.
  3. They make no right angles.
  4. They meet at two points.
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Question 9 of 10

One arm points left from P. You want a right angle with its opening above that arm. Which way should the second arm point from P?
  1. Straight right
  2. Up and left
  3. Up and right
  4. Straight up
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Question 10 of 10

A paper rectangle is folded in half so its shorter sides line up exactly. You open it flat again. The crease joins the midpoints of the two long sides. How does the crease meet those long sides?
  1. At two right angles
  2. At two acute angles
  3. At two obtuse angles
  4. At one right angle
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Set 3: Follow turns and inspect shape sides10 Practice Questions

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Question 1 of 10

A straight ramp rises as it goes across. What word describes its direction?
  1. Horizontal
  2. Vertical
  3. Curved
  4. Slanted
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Question 2 of 10

Two angle drawings have matching openings. One has arms twice as long. How do their angle sizes compare?
  1. Longer is bigger.
  2. They are equal.
  3. Shorter is bigger.
  4. One is double.
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Question 3 of 10

A toy faces west. It makes a half turn clockwise, then a quarter turn clockwise. What total turn does it make, and where does it face?
  1. Three-quarter turn; south
  2. Three-quarter turn; north
  3. Quarter turn; north
  4. Half turn; east
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Question 4 of 10

A pointer starts at 5 on a clock face and moves clockwise to 2 without passing 5 again. What kind of turn does it make?
  1. Acute
  2. Obtuse
  3. Reflex
  4. Straight
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Question 5 of 10

You draw one angle arm from A. Where must the second arm start?
  1. At the first arm’s far end
  2. At A
  3. Near A with a small gap
  4. Anywhere along the first arm
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Question 6 of 10

Two slanted segments have different lengths and sit far apart. Their full lines keep the same gap everywhere. Are the segments parallel, and why?
  1. No; their lengths are different.
  2. No; the segments are far apart.
  3. Yes; their full lines never meet.
  4. Yes; short segments cannot cross.
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Question 7 of 10

Two slanted lines have a right-angle mark at their crossing. You turn the paper a half turn. How are the lines related now?
  1. Still perpendicular
  2. Now parallel
  3. Now neither crossing nor parallel
  4. Now crossing without right angles
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Question 8 of 10

How many pairs of parallel sides and perpendicular sides does a right triangle have?
  1. 1 parallel; 1 perpendicular
  2. 0 parallel; 2 perpendicular
  3. 1 parallel; 2 perpendicular
  4. 0 parallel; 1 perpendicular
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Question 9 of 10

A four-sided shape has a 6-square horizontal bottom, a 3-square vertical left side, and a 4-square horizontal top. A slanted side closes it. How many parallel side pairs and inside right angles are there?
  1. 2 parallel pairs; 2 right angles
  2. 1 parallel pair; 4 right angles
  3. 1 parallel pair; 2 right angles
  4. 2 parallel pairs; 4 right angles
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Question 10 of 10

A drawing of line LM is shorter than a drawing of line PQ. What can you say about the lengths of the full lines?
  1. Both continue forever.
  2. Line LM is shorter.
  3. Line PQ is shorter.
  4. Both stop at the arrowheads.
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Set 4: Solve line and angle puzzles10 Practice Questions

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Question 1 of 10

On a page held for reading, a stroke runs the same way as the bottom edge. What direction is it?
  1. Horizontal
  2. Vertical
  3. Slanted
  4. Oblique
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Question 2 of 10

Mia traces an obtuse angle. She shortens both arms and turns the tracing upside down. What kind of angle does the tracing show now?
  1. Acute
  2. Right
  3. Obtuse
  4. Reflex
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Question 3 of 10

A toy faces east. It turns a quarter turn counterclockwise, then a whole turn clockwise. What direction does it face at the end?
  1. East
  2. South
  3. West
  4. North
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Question 4 of 10

You align a checker’s corner and one edge with a drawn angle. The other arm falls a little inside the checker’s corner. Is the drawn angle right?
  1. Yes; it is nearly square.
  2. No; it is smaller.
  3. No; it is bigger.
  4. Yes; one edge matches.
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Question 5 of 10

From V, one arm goes 5 squares right. A second arm goes 3 squares left and 2 up. You move only the second arm’s far tip 5 squares right. What kind of opening is above the first arm before and after the move?
  1. Acute, then obtuse
  2. Obtuse, then acute
  3. Obtuse, then right
  4. Right, then acute
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Question 6 of 10

What does the symbol ∥ tell you about two lines?
  1. They are perpendicular.
  2. They cross once.
  3. They share an endpoint.
  4. They are parallel.
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Question 7 of 10

A line follows "5 right, 2 up." From a point off it, you draw a parallel using 10 squares right. From the endpoint, you draw a perpendicular using 4 squares left. How many squares up do you need for the parallel, then the perpendicular?
  1. 4, then 10
  2. 2, then 5
  3. 4, then 5
  4. 2, then 10
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Question 8 of 10

You cut off all four corners of a rectangle with straight slanted cuts, leaving part of each original side. The outline now has eight sides. Extend its top horizontal side and rightmost vertical side into full lines. How do those lines meet, and how many inside right angles does the outline have?
  1. Perpendicularly; 2
  2. At an obtuse angle; 0
  3. Perpendicularly; 0
  4. At an obtuse angle; 2
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Question 9 of 10

Angle A is acute. Angle B is between a half turn and a whole turn. Angle C is wider than right but smaller than straight. What is their order from smallest to biggest?
  1. A, B, C
  2. A, C, B
  3. C, A, B
  4. B, C, A
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Question 10 of 10

A square is drawn on one corner. How many parallel side pairs and perpendicular side pairs does it have?
  1. 2 parallel; 2 perpendicular
  2. 0 parallel; 4 perpendicular
  3. 4 parallel; 2 perpendicular
  4. 2 parallel; 4 perpendicular
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Stuck on your own question? Homework Help

Key Terms

43 Key Terms, each with its definition

A

Acute angle
An acute angle is an opening smaller than a right angle, so it turns less than a quarter of the way around.
The smaller opening between clock hands at 11 o’clock is acute.
Angle
An angle is an opening between two straight arms meeting at a point; its size is the amount of turn.
As you open a book wider, the angle between its covers grows.
Arms of an angle
The arms of an angle are the two straight rays or segments that meet at its shared vertex.
The two straight strokes of a block "V" form the arms of an angle.

C

Clockwise
A clockwise turn follows the direction of clock hands, from the top toward the right on a clock face.
From west, a clockwise quarter turn takes you north.
Counterclockwise
A counterclockwise turn goes against clock hands, from the top toward the left on a clock face.
From east, a counterclockwise quarter turn takes you north.
Curve
A curve is a path that bends, so it is different from the straight path called a line in math.
The round edge of a coin follows a curve, not a straight line.
Curved angle mark
A curved angle mark is a small arc between arms that shows which opening you are describing.
When two arms make two openings, you mark the wider one so your friend checks that angle.

E

Endpoint
An endpoint is a place where a segment stops or a ray begins; a line has no endpoints.
The two dots at the ends of segment XY show its endpoints.

G

Grid paper
Grid paper is paper divided by crossing lines into equal squares; it helps you draw and count steps.
You use grid paper to draw an arm straight across four squares.
Grid point
A grid point is a place where a horizontal grid line crosses a vertical grid line.
Choose a grid point as the vertex before you draw the two arms.
Grid steps
Grid steps describe how far you move across and up or down between grid points to draw a slanted path.
You count "2 right, 3 up" before joining the two grid points.

H

Half turn
A half turn is a turn through two right angles that leaves you facing opposite your starting way.
You make a half turn to face behind you in the hallway.
Horizontal
A horizontal line runs level across, like the top edge of a page held in its usual reading position.
You draw a horizontal stroke across the top of a block capital "I."

I

Intersecting lines
Intersecting lines are different straight lines that meet at one point, with or without a right angle.
Two straight roads crossing at a sharp opening show intersecting lines.

L

Line
A line is a straight path that continues forever in both directions, shown with an arrowhead at each end.
The drawing of line ST continues past both labeled points.
Line segment
A line segment is the part of a straight line between two endpoints, with a length you can measure.
Each straight side of your paper triangle is a line segment.

O

Obtuse angle
An obtuse angle is bigger than a right angle but smaller than a straight angle, between quarter and half turns.
The smaller opening between clock hands at 7 o’clock is obtuse.
Opposite sides
Opposite sides lie across a four-sided shape from each other without sharing a corner.
The left and right sides of a rectangle are opposite sides.

P

Parallel arrow marks
Parallel arrow marks are matching small marks on lines that show which lines are parallel.
Two sides with matching single arrow marks form a parallel pair.
Parallel lines
Parallel lines are different straight lines on a flat surface that stay the same distance apart and never meet.
The two straight long edges of your ruler show parallel directions.
Parallel segments
Parallel segments are segments whose full lines never meet, even when the segments have different lengths.
When you draw a short horizontal top and a longer horizontal bottom, they are parallel segments.
Parallel symbol
The parallel symbol, ∥, means "is parallel to" and names a relationship between two lines or sides.
You read "JK ∥ LM" as "line JK is parallel to line LM."
Perpendicular lines
Perpendicular lines are straight lines that meet at a right angle and form four square openings at a crossing.
A horizontal and a vertical grid line are perpendicular.
Perpendicular symbol
The perpendicular symbol, ⊥, means "is perpendicular to" and shows that two line directions make a square corner.
After checking on grid paper that PQ and QR meet at a square corner, you write "PQ ⊥ QR."
Point
A point is an exact place with no length or width, shown by a small dot and named with a capital letter.
You mark point R where two pencil paths meet.
Point of intersection
A point of intersection is the exact place where two lines meet or cross one another.
You put the corner of your right-angle checker on the point of intersection.

Q

Quarter turn
A quarter turn is one of four equal turns that make a whole turn, and it makes one right angle.
A pointer moving clockwise from 6 to 9 makes a quarter turn.

R

Ray
A ray is a straight path that starts at one endpoint and continues forever in one direction.
Ray FG starts at F, passes through G, and keeps going.
Rectangle
A rectangle is a flat four-sided shape with four right angles and two pairs of parallel opposite sides.
You count four square corners inside a rectangular picture frame.
Reflex angle
A reflex angle is an opening bigger than a straight angle but smaller than a whole turn.
A three-quarter clockwise turn follows a reflex opening.
Repeated grid steps
Repeated grid steps are the same across-and-up moves done again, keeping the slant of a straight path.
Repeating "1 right, 2 up" twice reaches "2 right, 4 up."
Right angle
A right angle is a square-corner opening made by a quarter turn, like a rectangular card’s corner.
The corner of your notebook matches a right angle on the page.
Right triangle
A right triangle is a triangle with one right angle, made by its single pair of perpendicular sides.
You match a paper corner to the right triangle’s square opening.
Right-angle checker
A right-angle checker is a paper or card corner you fit inside an opening to test whether it is square.
You turn your right-angle checker to fit a tilted corner.
Right-angle mark
A right-angle mark is a small square drawn inside a corner to show that its angle is exactly right.
You add a right-angle mark after the paper corner fits exactly.
Ruler
A ruler is a tool with a straight edge that helps you draw straight arms and line segments.
Hold your ruler still while drawing the second angle arm.

S

Same slant
The same slant means two straight paths tilt equally, as when you repeat the same across-and-up steps.
The steps "2 right, 1 up" and "4 right, 2 up" give the same slant.
Slanted
A slanted line tilts and is neither horizontal nor vertical; another word for it is oblique.
The straight rail beside a stairway is slanted as it rises.
Square
A square is a rectangle whose four sides have equal lengths, even when it is tilted onto one corner.
Turning your square tile does not change its four right angles.
Straight angle
A straight angle is an opening of exactly a half turn, with its arms pointing opposite ways along one line.
At 6 o’clock, the clock hands make a straight angle.

V

Vertex
A vertex is the point where the arms of an angle meet; the word for more than one is vertices.
In angle WXY, X names the vertex where the arms meet.
Vertical
A vertical line runs straight up and down, like a string hanging freely with a weight at its end.
A flagpole standing straight up shows a vertical direction.

W

Whole turn
A whole turn is a turn all the way around through four right angles, ending facing your starting way.
The spinner makes a whole turn and points toward its start again.

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