Number Patterns and Missing Numbers

Count in equal jumps, find the rule that makes a number pattern, and use it to fill in gaps and spot mistakes. Find out why some patterns go odd, even, odd, even, and spot patterns on a hundred chart and in times tables. Learn that the equal sign means both sides are the same amount, then find missing numbers in number sentences by using the opposite operation, and use these skills to solve everyday word problems.

Grade 1, Grade 3, Grade 4Lesson 8 of 8 in Math for Ages 7 to 8 Course

What you will learn

  1. Count forward and back in equal jumps, find the rule that makes a number pattern, and use it to fill gaps, fix mistakes and make patterns of your own.
    • Skip count forward and back from any number
      Count in jumps of 2, 3, 4, 5, 10, 25, 50 and 100, forward and back, starting from any number, on a number line or a hundred chart.
    • Find the rule of a pattern and continue it
      Work out how much a pattern goes up or down from one number to the next, say the rule in words, and use it to find the next numbers.
    • Fill in missing terms and fix mistakes
      Use the rule to find numbers missing from the start, middle or end of a pattern, and find the number that does not follow the rule.
    • Make patterns from rules and pictures
      Make your own number pattern from a starting number and a rule, turn growing shape patterns into numbers, and tell growing patterns from repeating ones.
  2. Tell odd and even numbers apart at a glance, predict whether an answer will be odd or even, and find and explain patterns on a hundred chart and in addition and times tables.
    • Tell odd and even numbers apart
      Use pairs and the ones digit to decide whether a number of any size is odd or even.
    • Predict odd and even answers
      Use what happens when you add or subtract odd and even numbers to predict and check answers, and explain the odd and even patterns you see when you skip count.
    • Find patterns on a hundred chart and in tables
      Find, describe and explain patterns in the hundred chart, the addition table and the 2, 5 and 10 times tables.
  3. Understand that the equal sign means both sides have the same value, decide whether number sentences are true or false, and keep both sides balanced when there is a calculation on each side.
    • Know what the equal sign means
      Read the equal sign as "is the same amount as", decide whether a number sentence is true or false, and compare sides that are not equal.
    • Balance number sentences with calculations on both sides
      Find the missing number that makes both sides equal, and use what you notice about the numbers to balance a sentence quickly.
  4. Use addition and subtraction, and multiplication and division, to undo each other, and find a missing number or sign in any place in a number sentence.
    • Use addition and subtraction to undo each other
      See how addition and subtraction undo each other, write the four facts of a fact family, and check calculations with the inverse.
    • Find missing numbers in addition and subtraction
      Find a missing number in any place in an addition or subtraction sentence, using the inverse, and check it by putting it back.
    • Find missing numbers in multiplication and division
      Use multiplication and division as inverses to find missing numbers in facts from the 2, 5 and 10 times tables.
    • Find missing signs and solve shape puzzles
      Choose the sign that makes a number sentence true, and find the numbers hidden by shapes when the same shape stands for the same number.
  5. Turn word problems into number sentences with a box for the unknown number, solve and check them, and use patterns to predict what comes later.
    • Write and solve number sentences for word problems
      Write a number sentence with a box for the unknown number in a story, solve it with the inverse, and check that the answer fits the story.
    • Use patterns to predict and check
      Use the rule of an everyday pattern to predict later terms, and use ones digits and odd and even to decide whether a number belongs in a pattern.

Number Patterns and Missing Numbers study guide

5 chapters

1

Count in steps and continue number patterns

Equal jumps help you count groups without naming every number. You can start anywhere, move forward or back, and find what changes each time. Use the rule to fill gaps and fix a wrong term. You will also build patterns from pictures and follow groups of numbers that repeat.

1.1 Count with equal jumps

Skip counting means counting with jumps of the same size. You can jump forward or back. A number line helps you see where each jump lands.

Choose your start and jump

Start at 0 and count by 5s: 0, 5, 10, 15, 20, 25. Each number is 5 more than the last. Start at 20 and count back by 2s: 20, 18, 16, 14, 12. Each number is 2 less than the last.

You can start anywhere. Counting by 10s from 7 gives 7, 17, 27, 37, 47. The ones digit stays 7. Counting by 3s from 1 gives 1, 4, 7, 10, 13. These are different from the count that starts at 0.

Try different jump sizes

Read each row across. The gap stays the same within that row.

JumpNumbers you land on, starting at 0
20, 2, 4, 6, 8
30, 3, 6, 9, 12
40, 4, 8, 12, 16
250, 25, 50, 75, 100
500, 50, 100, 150, 200
1000, 100, 200, 300, 400

Numbers reached by counting from 0 in equal jumps are multiples of the jump size. You meet these numbers in times tables too.

For bigger starts, change the right place value. Adding 100 to 235 gives 335. Keep going: 435, 535, 635. The tens and ones stay the same. Counting back by 100s from 862 gives 862, 762, 662, 562.

Cross a hundred carefully

Count by 10s: 170, 180, 190, 200, 210. After 190, one more ten makes 200. Counting back gives 420, 410, 400, 390. Taking one ten from 400 leaves 390.

With 5s, you might pass through 185, 190, 195, 200, 205. Keep the jump the same as you cross 200. Counting back by 50s from 1,000 gives 1,000, 950, 900, 850, 800.

Show the count

On a number line, mark the starting number. Draw one equal hop for each jump. Label where you land, including the first landing.

On a hundred chart, each row has 10 numbers. Moving down one square adds 10. Counting by ones moves right across a row. At the row's end, continue at the first square of the next row.

Key Takeaways

  • Keep the jump size the same when you skip count.
  • You can count forward or back from any number.
  • Adding 10 keeps the ones digit the same.
  • On a hundred chart, one square down adds 10.

1.2 Find what changes each time

A number pattern, or sequence, is an ordered list that follows a rule. Each number is a term. In 4, 7, 10, 13, the first term is 4. The fourth term is 13.

Look between neighbors

A term-to-term rule tells you how to get the next term. Look at numbers next to each other. Ask whether they go up or down. Then work out the change.

For 4, 7, 10, 13:

  1. From 4 to 7, add 3.
  2. From 7 to 10, add 3.
  3. From 10 to 13, add 3.

The rule is "add 3." Use it on the last term: 13+3=16. Use it again: 16+3=19. The next two terms are 16 and 19.

In 85, 80, 75, 70, each term is 5 less. The rule is "subtract 5." The next two terms are 65 and 60. A pattern that gets bigger is growing. One that gets smaller is shrinking.

Check more than one jump

Look at 2, 4, 8, 16. The first jump is 2. But adding 2 to 4 gives 6, so "add 2" fails. Here the jumps are 2, 4, and 8. Each term is double the last:

2×2=4, then 4×2=8, then 8×2=16.

The rule is "double," or "multiply by 2." The next term is 32.

Two terms can fit different rules. The start 3, 6 fits both "add 3" and "double." A third term helps you test them. If it is 9, "add 3" fits and "double" does not.

Name the start and the rule

"Start at 12 and add 4 each time" gives 12, 16, 20, 24, 28. The start tells you where to begin. The rule tells you what to do next.

Saying "the rule is 12" leaves out the change. It also leaves someone unsure what to write after 12. Say the action and its amount: "add 4."

To find several later terms, keep using the rule on your newest term. For 46, 56, 66, 76, add 10 three more times. You get 86, 96, 106, crossing 100 with the same jump.

Key Takeaways

  • A term is one number in a sequence.
  • A term-to-term rule tells you how to find the next number.
  • Test your rule on every pair of neighboring terms.
  • Doubling multiplies the last term by 2.
  • Describe a pattern with its starting number and rule.

1.3 Fill gaps and repair a pattern

A box can hide a number anywhere in a pattern. Find the rule from the numbers you can see. Then use it to fill the gap.

Check both sides of a box

Look at 14, 20, □, 32, 38. The jump from 14 to 20 is 6. The jump from 32 to 38 is also 6. With the rule "add 6," the missing number is 20+6=26. Check the next jump: 26+6=32. Both sides fit.

For a missing first term, work backward. In □, 45, 55, 65, the forward rule is "add 10." Take 10 from 45 to find 35. In □, 72, 70, 68, the forward rule is "subtract 2." Add 2 to 72 to find 74.

Count the jumps across a gap

In an adding pattern, one missing term makes two jumps. Try 5, □, 13 with equal jumps.

  1. Find the whole gap: 13−5=8.
  2. Split 8 into two equal jumps: 8÷2=4.
  3. Jump once from 5: 5+4=9.

The pattern is 5, 9, 13. Answering 8 mixes up the whole gap with the missing number. The missing number must sit between 5 and 13.

Two boxes in a row make three jumps. In 10, □, □, 25, the whole gap is 15. Three jumps of 5 make 15. Land on 15, then 20, then 25.

Equal gaps work for adding or subtracting the same amount. A doubling pattern works differently. In 2, □, 8 with the rule "double," the box is 4. The jumps are 2 and 4, so they are different sizes.

Fill a shrinking pattern

For 90, 75, □, 45, □, subtract 15 each time. From 75, subtract 15 to get 60. From 45, subtract 15 to get 30. Read it through: 90, 75, 60, 45, 30.

Find the number that breaks the rule

The pattern should add 5: 30, 35, 40, 44, 50, 55. The jumps around 44 are wrong. From 40 to 44 is 4. From 44 to 50 is 6.

Replace 44 with 45. Now 40+5=45 and 45+5=50. Read from the start to check every jump, including the ones beside your repair.

Key Takeaways

  • Find the rule from the visible terms.
  • Work backward with the opposite operation to find an earlier term.
  • One box between two terms makes two jumps; two boxes make three.
  • Check the jumps on both sides of a number you fill or fix.

1.4 Build and repeat patterns

You can make a pattern by choosing its start and rule. Pictures can show number patterns too. Count their pieces to see what changes.

Follow a rule like a recipe

Start at 9 and add 5 each time: 9, 14, 19, 24, 29, 34. Write 9 first. Then add 5 to the last number you wrote. The starting number already counts as the first term.

Changing the rule changes the pattern. Start at 2 and add 2: 2, 4, 6, 8, 10. Start at 2 and add 3: 2, 5, 8, 11, 14. With the same start, the different jumps lead to different terms.

A multiplying rule works too. Start at 5 and double: 5, 10, 20, 40, 80. Always double the last number, including the new one you just found.

Turn pictures into numbers

Imagine an L made from dots. The first L has 3 dots. Add one dot at the end of each arm. The next L has 5 dots. Do that again to get 7 dots. Each new picture has 2 extra dots.

PictureNumber of dots
13
25
37
49

The picture number tells you which drawing you mean. The dots column tells you how many dots it has. To draw picture 4, start with picture 3. Add one dot to each arm, making 9 altogether. You add 2 dots because two arms each get one.

Find the group that repeats

Some patterns return to the same numbers. In 1, 4, 2, 1, 4, 2, 1, 4, 2, the group 1, 4, 2 keeps coming back. This group is the unit of repeat. Keep its numbers in the same order.

Kind of patternWhat happens
GrowingThe numbers keep getting bigger.
ShrinkingThe numbers keep getting smaller.
RepeatingThe same group comes back in order.

To find the 10th term of the repeating pattern, count whole groups. Terms 1–3 are 1, 4, 2. Terms 4–6 and 7–9 repeat that group. Term 10 starts the next group, so it is 1. Jumping straight to 10 without tracking the groups can put you in the wrong place.

Key Takeaways

  • Write the starting term before you use the rule.
  • Count the pieces in each picture to find a number pattern.
  • A unit of repeat is the group that keeps coming back in order.
2

Spot and explain odd and even patterns

Pairs help you see why numbers are odd or even. You can use those ideas to predict an answer before adding or subtracting. The same ideas explain patterns in skip counts and times tables. On a chart, where a number sits can help you see what changes and why.

2.1 Use pairs and the ones digit

Put 8 counters into pairs. You get 4 pairs with none left. Eight is even. Pair up 7 counters and one is left without a partner. Seven is odd.

Spot odd and even quickly

You can use the ones digit, even for a large number.

Last digitKind of number
0, 2, 4, 6, 8Even
1, 3, 5, 7, 9Odd

The number 358 ends in 8, so it is even. The number 461 ends in 1, so it is odd. You do not need to draw hundreds of counters.

The last digit works because full tens can all be paired. In 30, there are three full tens and no extra ones. Each ten splits into 5 pairs. Nothing is left over, so 30 is even.

Look at the last digit

The first digit can trick you. The number 52 starts with 5, but ends in 2. It is even. The number 29 starts with 2, but ends in 9. It is odd. Adding hundreds does not change this: 74 and 574 are both even.

Zero is even too. Zero things leave nothing unpaired. Zero also starts the even count 0, 2, 4, 6, 8.

Watch neighbors take turns

Count by ones: 25, 26, 27, 28. You go odd, even, odd, even. Adding one changes whether something is left over. After an even number, the next counter has no partner. After an odd number, one more counter pairs with the leftover.

The numbers just before and after 28 are 27 and 29. Both are odd. The neighbors of an odd number are even. For example, 40 and 42 sit beside 41.

Connect even numbers to doubles

Every even number is double a whole number. Fourteen is double 7: 7+7=14. You can split 14 things into two equal groups of 7.

An odd number is one more than an even number. Fifteen is double 7 with one extra: 14+1=15. Two groups of 7 use 14 things, leaving one without a match.

Key Takeaways

  • Even numbers make pairs with nothing left over.
  • Odd numbers leave one without a partner.
  • Use the ones digit to tell odd from even.
  • Zero is even.
  • Counting by ones makes odd and even take turns.

2.2 Predict odd and even answers

You can predict whether an answer is odd or even. Think about pairs and leftovers before you calculate.

Join pairs and leftovers
AdditionAnswerWhy
Even + evenEvenAll the things are already in pairs.
Odd + oddEvenThe two leftovers make one new pair.
Odd + evenOddOne leftover still has no partner.
Even + oddOddOne leftover still has no partner.

For 6+8=14, pairs join more pairs. For 5+7=12, the leftover from 5 pairs with the leftover from 7. For 9+4=13, the leftover from 9 stays alone.

Subtraction has matching patterns. Even minus even gives even, as in 20−6=14. Odd minus odd gives even, as in 15−9=6. Odd minus even and even minus odd give odd answers: 17−4=13 and 12−5=7.

Use the prediction as a check

Suppose you write 37+25=61. Both starting numbers are odd. Their sum must be even, so 61 cannot be right. Add carefully to get 62.

Getting the right kind of number is only one check. The answer must also be the correct amount. The number 64 is even too, but it is not the sum of 37 and 25.

Explain a whole pattern

Adding an even number keeps odd or even unchanged. Start at 7 and add 2: 7, 9, 11, 13, 15. Every term is odd. Adding a pair leaves the single leftover in place.

Adding an odd number swaps odd and even each time. Start at 1 and add 3: 1, 4, 7, 10, 13, 16. An odd start plus an odd jump makes even. Then an even term plus an odd jump makes odd.

Counting by 5s from 0 gives 0, 5, 10, 15, 20. These go even, odd, even, odd, even, because 5 is odd.

See why four groups make an even total

Four equal groups can split into two equal halves. With 4 groups of 7, put 2 groups in each half. Each half has 14, so 4×7=28 and 14+14=28. Four times any whole number is even because the groups always split this way.

Key Takeaways

  • Even + even and odd + odd give even answers.
  • An odd number plus an even number gives an odd answer.
  • Adding an even jump keeps odd or even unchanged.
  • Adding an odd jump swaps odd and even.
  • Four equal groups always make an even total.
  • An odd-or-even check can catch an error, but you still check the amount.

2.3 Read patterns in charts and tables

Charts put numbers in useful places. You can explain a pattern by thinking about what changes as you move.

Move on a hundred chart

A hundred chart has 10 numbers in each row. The first row runs from 1 to 10. The next runs from 11 to 20.

Within a row, one square right adds 1. One square down adds 10. A column such as 3, 13, 23, 33, 43 keeps the same ones digit. Adding 10 changes the tens while leaving the ones alone.

A diagonal step down and right adds 11: 12, 23, 34, 45. It combines 10 down with 1 right. A diagonal step down and left adds 9: 18, 27, 36, 45. It combines 10 down with 1 back. These moves stay inside the chart's edges.

Notice times table endings
TablePattern in the answers
2Every answer is even.
5The last digit takes turns: 5, 0, 5, 0.
10Every answer ends in 0.

A 10 is two 5s and five 2s. So a multiple of 10 is also a multiple of 5 and 2. For example, 30 is 3 tens, 6 fives, or 15 twos.

Compare the same number of groups. Six groups of 10 make 60. Six groups of 5 make 30, half as much. Each group is half the size. Four groups of a number make double what two groups make: 2×6=12, so 4×6=24.

Read an addition table

In an addition table, add the row label to the column label. Here is a small part:

+123
1234
2345
3456

The row for 2 and column for 3 meet at 5. Moving one square right increases one addend by 1. The answer also increases by 1.

Across the diagonal, matching squares have the same answers. The row for 2, column for 3 gives the same as row 3, column 2. That is because 2+3=3+2. Along the diagonal itself, the labels match. These are doubles, so every answer there is even.

Key Takeaways

  • A hundred-chart step down adds 10; a step right within a row adds 1.
  • A step down-right adds 11; a step down-left adds 9.
  • Multiples of 10 are also multiples of 5 and 2.
  • Addition-table answers match across the diagonal because addition can switch order.
3

Use the equal sign to balance number sentences

Two sides of a number sentence can look different and still show the same amount. The equal sign joins those matching values. You will check true and false sentences, compare unequal sides, and find a box that keeps both sides balanced, even when each side has a calculation.

3.1 Read the equal sign as a balance

The equal sign means "is the same amount as." Read 3+4=7 as "3 plus 4 is the same amount as 7."

Compare both sides

Think of a balance scale with two pans. Put the value of each side in its own pan. Equal amounts make the pans level. For 6+2=8, each pan holds 8.

A calculation can be on either side. The sentence 9=4+5 is true because each side is 9. So is 10=10. In 2+7=5+4, both sides have calculations, and both make 9.

To decide whether a sentence is true, work out each side separately. For 6=10−4, compare 6 with 6. It is true. For 5+1=6+2, compare 6 with 8. It is false.

Keep each equal sign true

An equal sign does not mean "write the next answer here." In 8+4=□+5, writing 12 in the box gives 8+4=12+5. The left is 12, but the right is 17. They do not balance.

Be careful when showing several steps. This chain is correct:

20+5+3=25+3=28

Every part is worth 28. But 20+5=25+3=28 is false: the first part is 25 and the next is 28. You can write two separate sentences instead: 20+5=25, then 25+3=28.

Switch order where it works

Adding the same numbers in either order gives the same total: 3+5=5+3. Multiplication can switch order too: 2×5=5×2. Also, 4+4=2×4, because both show two groups of 4.

Subtraction and division depend on order. Taking 2 from 10 leaves 8. You cannot swap them and still get 8. Likewise, 10÷2=5, but dividing 2 into 10 equal groups does not give 5.

Compare unequal sides

The sign < means "is less than." The sign > means "is greater than." The sign ≠ means "is not equal to."

9+6>14 is true because 15 is greater than 14. 12−5<8 is true because 7 is less than 8. 4+4≠9 is true because 8 and 9 differ.

Key Takeaways

  • The equal sign means both sides have the same value.
  • A calculation can be on the left, right, or both sides.
  • Every part of a chain of equal signs must have the same value.
  • Addition and multiplication can switch order.
  • Use less than, greater than, or not equal to when amounts differ.

3.2 Make both sides worth the same

When a number sentence has a box, the missing number must make it true. Work out a complete side first. Then make the other side match.

A box is only part of its side

Solve 8+4=□+5.

  1. Work out the left side: 8+4=12.
  2. The right side must also make 12.
  3. Find what joins 5 to make 12: 12−5=7.
  4. Check: 7+5=12. The box is 7.

Writing 12 in the box gives 17 on the right. Writing 17 adds all three numbers together.

Notice how numbers are linked

In 18+□=17+6, the 18 is 1 more than 17. To keep the totals equal, the box must be 1 less than 6. It is 5. Check both totals: 18+5=23 and 17+6=23.

You can move 1 from one addend to the other. For 27+9=26+10, one number gets 1 smaller and the other gets 1 bigger. The sum stays 36. The right side is easier to add mentally.

Subtraction works differently. Change both numbers by the same amount to keep the gap the same. In 43−19=44−20, both numbers go up by 1. Both differences are 24. You can picture two points on a number line sliding one place together; their distance stays the same.

Balance different operations

For 2×6=□+2, the left side is 12. The box must be 10, because 10+2=12.

For 5×4=30−□, the left side is 20. Take 10 from 30 to make 20, so the box is 10.

Change a whole sentence fairly

Start with 3+4=7. Add 2 to each side: 3+4+2=7+2. Each side is now 9. Adding to only one side would tip the balance. Taking the same amount from both sides also keeps them equal.

You can compare sides that do not match too. For 25+9 and 30+6, the values are 34 and 36. Since 34 is smaller, write 25+9<30+6.

Key Takeaways

  • Finish a complete side, then make the other side match.
  • The box is one number within a side, not always that side’s total.
  • Move an amount between addends to keep the same sum.
  • For a subtraction, changing both numbers equally keeps the same difference.
4

Find missing numbers with inverse operations

A hidden number may be a part, a whole, or the size of a group. Opposite operations help you uncover it. You will connect related facts, find boxes in different places, and check by putting each answer back. Then use the same thinking to choose missing signs and solve shape clues.

4.1 Undo addition and subtraction

Inverse operations undo each other. Add 15 to 23 and you get 38. Take the same 15 away from 38 and you are back at 23:

23+15=38 and 38−15=23.

Make a fact family

The numbers 6, 9, and 15 fit together. Six and nine are the parts. Fifteen is the whole. Their fact family has two addition facts and two subtraction facts:

  • 6+9=15
  • 9+6=15
  • 15−9=6
  • 15−6=9

In either addition, joining the parts makes the whole. In either subtraction, start with the whole and take one part away. The other part is left.

Picture the parts

Draw one long bar labeled 15. Split it into a part labeled 6 and a part labeled 9. The full length shows the whole. Cover the 6 part and the 9 part remains. Cover the 9 part and the 6 part remains.

This is a bar model. It helps you decide which numbers to join and which to take away. If you know the whole and one part, you can find the hidden part.

The order matters in subtraction. The whole comes first. The sentence 15−6=9 fits the model. Swapping 15 and 6 does not leave 9: you cannot take a bar of 15 from a bar of 6 and have 9 left.

Check with the inverse

Suppose you calculate 52−17=35. To check, add the part you took away back to the part left:

35+17=52

You reach the starting whole, so the subtraction checks. Repeating the same subtraction can repeat the same slip. Addition gives you a different way to check the parts.

For an addition, try taking one part from your answer. If 23+15=38, then 38−23=15. The part you get back should match.

Fact families work with hundreds too. The addition 240+130=370 gives 370−130=240 and 370−240=130. The whole is 370, even when it appears after the equal sign.

Key Takeaways

  • Addition and subtraction undo each other.
  • Joining the parts makes the whole.
  • Start subtraction facts with the whole.

4.2 Find the hidden part or whole

A box, question mark, line, or shape can hide a number. Look at what the missing number does in the sentence. Is it a part or the whole?

Find a part in addition

For 8+□=11, the whole is 11. One part is 8. Take that part from the whole: 11−8=3. Check by putting 3 in the box: 8+3=11.

You can also count on from 8 to 11. Land on 9, then 10, then 11. That takes 3 jumps of one.

The box can be first. In □+26=50, take 26 from 50: 50−26=24. Check: 24+26=50. Its place on the page does not make the box the whole.

Find what was taken away

In 15−□=9, the starting whole is 15. Nine is what remains. The box is the part taken away. Find it with 15−9=6. Check: 15−6=9.

Find the starting whole

In □−6=7, you know both parts. Six was taken away and 7 remains. Join them: 7+6=13. Check: 13−6=7.

Subtracting the two visible numbers would give 1. But the start must be more than 7: after taking 6 away, 7 is still left. Picture putting the missing 6 back beside the 7.

What you needWhat to do
A missing partTake the known part from the whole.
A missing wholeAdd the two parts.
Read either way around

The sentence 8=□−5 says the same as □−5=8. Add 5 to 8 to find the starting whole, 13. In 14=9+□, the whole is 14. Subtract 9 to find 5.

Use the same method with bigger numbers

For 56+□=182, take 56 from 182. Take 50 to get 132, then 6 to get 126. Check: 56+126=182.

For 245−□=120, take the amount left from the start: 245−120=125. Put it back: 245−125=120. Here the missing number is the part removed, not the amount left.

Key Takeaways

  • Find out whether the box is a part or the whole.
  • Subtract to find a missing part; add to find a missing whole.
  • A calculation on the right works the same way.
  • Put your answer into the original sentence to check it.

4.3 Undo multiplication and division

Multiplication and division undo each other. If 5 groups of 7 make 35, splitting 35 into 5 equal groups gives 7 in each.

5×7=35 and 35÷5=7.

Connect a fact family

With 2, 9, and 18, you can write:

  • 2×9=18
  • 9×2=18
  • 18÷2=9
  • 18÷9=2

Multiplication can switch order. For a division fact, the total comes first. Here the total is 18. Dividing 2 by 18 is a different calculation.

Find a missing group number

In □×5=35, ask how many 5s make 35. Count 5, 10, 15, 20, 25, 30, 35. Seven jumps land on 35, so the box is 7. Division gives the same answer: 35÷5=7.

For 10×□=80, divide the total by 10: 80÷10=8. Check: 10×8=80. Multiplying a whole number by 10 shifts its digits one place left and puts 0 in the ones place.

Find a missing divisor

Try 30÷□=6. The total is 30, and the answer is 6. Think of the matching multiplication: 6×□=30. Six groups of 5 make 30, so the box is 5. Check: 30÷5=6.

Find the total being shared

For □÷2=9, there are two equal groups of 9. Join those groups: 9×2=18. The box is 18. Check: 18÷2=9.

Dividing 9 by 2 would split one of the groups. Here you need to find the full amount before sharing. Drawing two circles with 9 counters in each shows why the start is 18.

Use groups to balance both sides

Four bags hold 20 apples altogether. Each bag has the same amount. Write 4×□=20. Each bag holds 5 apples because 4×5=20.

In 5×□=10×3, first work out the right side: 10×3=30. Now find how many 5s make 30. The box is 6, and 5×6=30 checks.

Key Takeaways

  • Multiplication and division undo each other.
  • Divide a total by one factor to find the missing factor.
  • Multiply the number of groups by the amount in each to find the total.
  • Use a matching multiplication to solve a division with a missing divisor.
  • Check that both sides make the same total.

4.4 Find signs and uncover shapes

Sometimes a missing box needs an operation sign. Sometimes a shape hides a number. Work out which kind of puzzle you have before you start.

Try a sign and check

In 10□2=12, test the signs:

SignCalculation
Add10+2=12
Subtract10−2=8
Multiply10×2=20
Divide10÷2=5

Only addition gives 12. The missing sign is +.

With positive whole numbers bigger than 1, adding or multiplying makes the first number bigger. Subtracting or dividing makes it smaller. This can help you choose what to try first. You still need to check the calculation.

For 20□2=10, try subtraction and division. Taking 2 away gives 18. Dividing by 2 gives 10, so ÷ fits.

More than one sign can work. In 2□2=4, addition and multiplication both fit. Check all the signs when a puzzle asks for every answer.

Match calculations on two sides

In 8□2=5□2, each box needs a sign. The left can make 10, 6, 16, or 4. On the right, addition makes 7, subtraction makes 3, and multiplication makes 10. Division on the right does not give a whole number. The matching value is 10:

8+2=5×2
Keep each shape's value the same

In one puzzle, the same shape always means the same number. For △+△=16, two equal numbers make 16. Half of 16 is 8, so each triangle is 8. Check: 8+8=16.

For ∙+∙+∙=15, three equal numbers make 15. Each circle is 5 because 5+5+5=15. You cannot give the three circles different values.

Use one clue in the next clue

A star is 6, and ⋆+■=10. Replace the star with 6. Now 6+■=10, so the square is 4.

If ⋄−4=6, the diamond is the starting whole. Add 4 back to get 10. A later clue asking for twice the diamond gives 10×2=20. Keep the diamond worth 10 through the whole puzzle.

Key Takeaways

  • Test signs by working out the whole sentence.
  • More than one sign can sometimes work.
  • The same shape has the same value throughout one puzzle.
  • Use a shape’s known value in the next clue.
5

Solve problems with patterns and missing numbers

A story gives numbers a job: a starting amount, a change, a total, or a number of groups. You will turn those jobs into number sentences and solve for the missing amount. Patterns help you look ahead too. Track the days, weeks, or terms so your answer matches the question.

5.1 Turn a story into a number sentence

Read a story and picture what happens. Find what you know and what you need. Put a box where the unknown number belongs.

Find the amount at the start

"Maya had some stickers. She got 8 more. Now she has 23." Her starting amount is hidden, so write □+8=23. Undo the extra 8: 23−8=15. Maya started with 15 stickers. Check the story: 15 stickers and 8 more make 23.

Find a change

"Leo has 14 marbles. How many more does he need to have 30?" Write 14+□=30. Find the missing part: 30−14=16. Leo needs 16 more marbles.

The word "more" does not tell you to add 14 and 30. Thirty is the target total, not an extra group. Adding them would give 44, which passes the target.

"A baker made 40 muffins and sold some. There are 13 left." Write 40−□=13. Subtract the amount left from the start: 40−13=27. The baker sold 27 muffins.

Show equal groups

"Pencils come in packs of 5. How many packs make 40 pencils?" Write □×5=40. Divide the total by the pack size: 40÷5=8. You need 8 packs. Check that 8 groups of 5 make 40 pencils.

Use two steps when you need them

"A class has 28 children. Twelve go to the library and 9 go to art. How many stay?" Show all three groups: 12+9+□=28.

  1. Find how many leave: 12+9=21.
  2. Find how many stay: 28−21=7.

Seven children stay in the classroom. Adding 7 back to the 21 who left gives all 28 children.

Money can work the same way. "Ava has $20. She spends $6 on a book and $3 on a pen." The sentence is 6+3+□=20. First find the $9 spent. Then 20−9=11, so Ava has $11 left.

Answer and check the story

Say what the number counts: 8 packs, 27 muffins, or 7 children. Then put the answer back into the story. For the muffins, 27+13=40 checks the total. You can also estimate: selling about 30 from 40 would leave about 10, so 27 sold with 13 left makes sense.

Key Takeaways

  • Put a box for the amount you need to find.
  • Use the story’s amounts and actions to choose a number sentence.
  • A two-step story needs two calculations.
  • Give the answer with what it counts, then check it in the story.

5.2 Predict what a pattern will reach

A pattern can help you predict a later amount. You need its starting amount and what happens each time. Keep track of both the amounts and the number of steps.

Count changes from the start

Sam has $6 and saves $4 each week. The rule is "add 4." The amounts are 6, 10, 14, 18, 22, 26, 30.

Weeks of savingDollars
06
110
214
318
422
526
630

The first row is week 0, before Sam adds any money. After one week he has $10. After six weeks he reaches $30. Counting the starting row as one week would give the wrong time.

Shrinking patterns predict amounts too. Jo has 50 stickers and uses 5 each day. The amounts left are 50, 45, 40, 35, 30. Four days make four changes, so 30 stickers remain after day 4.

Find a later term

For a sequence, the first number is term 1. To find the 10th term of 3, 6, 9, 12, continue and count:

3, 6, 9, 12, 15, 18, 21, 24, 27, 30.

The 10th term is 30. There are ten terms but only nine jumps from the first to the tenth. A week-0 starting amount and a term-1 starting number use different labels. Read the labels before counting steps.

Check which numbers fit

In 2, 7, 12, 17, 22, the rule is "add 5." The ones digits take turns between 2 and 7. A number ending in 5 cannot belong to this pattern. The number 47 does belong: continue through 27, 32, 37, 42, 47.

A matching last digit is a useful clue. You can check a nearby number by continuing the pattern until you reach it or pass it.

Explain a prediction about odd and even

The claim "Every term in 5, 9, 13, 17 is odd" fits a pattern that keeps adding 4. The start is odd, and adding an even number keeps it odd.

The pattern 10, 13, 16, 19 behaves differently. It starts even and adds an odd number, 3. Its terms take turns: even, odd, even, odd. The starting amount and the jump together tell you what happens.

Key Takeaways

  • Label the starting amount as day or week 0 when no change has happened.
  • Continue the pattern and count each step to make a prediction.
  • Ones digits and odd or even can help you check whether a number fits.

Number Patterns and Missing Numbers examples

5 Walkthroughs

1

Follow a rule and fill the gaps

16 steps
Count equal jumps, test a rule, and use it to build and repair number patterns.
  1. 1
    IntroductionFollow the changes

    A pattern gives you a way to find the next number. You will follow jumps, find a rule, and fill missing places. Then you will turn pictures into numbers and track a group that repeats.

  2. 2
    ExplanationTake equal jumps

    Skip counting means counting in jumps of the same size. Start at 9 and count by 5s: 9, 14, 19, 24.

    Each jump adds 5. On a number line, draw equal hops to the right. To count back, take the same-sized hops to the left.

  3. 3
    ExampleCross a hundred

    Count by 10s from 174: 174, 184, 194, 204. The ones digit stays 4 as you cross 200.

    For the jump from 194, add 6 to reach 200 and 4 more to finish the ten. Landing at 200 would stop before the full jump is done.

  4. 4
    ChallengeCount back twice

    Count back by 25s from 275. What are the next two numbers?

    ---reveal---

    The next numbers are 250 and 225. Take 25 from 275, then take 25 from the new number, 250. On a number line, both backward hops have the same length.

  5. 5
    ExplanationGive the change a name

    Each number in a sequence is a term. In 21, 24, 27, 30, the first term is 21.

    The term-to-term rule is "add 3." It names the change between neighbors. The 21 tells you where to start; it does not tell you how the pattern changes.

  6. 6
    ExampleTest a multiplying rule

    Look at 4, 8, 16, 32. Adding 4 works for the first pair. But 8+4=12, and the next term is 16.

    Try doubling: 4×2=8, 8×2=16, and 16×2=32. This rule fits every pair.

  7. 7
    ChallengeChoose a rule that lasts

    What rule fits 63, 58, 53, 48, and what comes next?

    ---reveal---

    The rule is "subtract 5," and the next term is 43. Each visible term is 5 less than the one before. Apply the same change to 48: 48−5=43.

  8. 8
    ExampleLook across a missing term

    Find the box in 17, 23, □, 35, 41. The visible pairs show jumps of 6.

    Add 6 to 23 to get 29. Then check the far side of the box: 29+6=35. The number fits both neighboring jumps.

  9. 9
    ExplanationCount the spaces between terms

    An equal-jump adding pattern is 6, □, 18. The full gap is 18−6=12. There are two jumps across it, one into the box and one out.

    Split 12 into two equal jumps of 6. The missing term is 6+6=12.

  10. 10
    ChallengeWork backward to the start

    A pattern subtracts 4 each time: □, 29, 25, 21. What is the first term?

    ---reveal---

    The first term is 33. Undo the forward subtraction by adding 4 to 29. Check by reading forward: 33−4=29, then 25, then 21.

  11. 11
    TipCheck both sides of a repair

    A pattern should add 5: 16, 21, 26, 32, 36. The jumps beside 32 are 6 and 4.

    Replace 32 with 31. Now 26 to 31 and 31 to 36 are both jumps of 5. A good repair fixes the jump into the term and the jump out.

  12. 12
    ExampleCount a growing picture

    Picture 1 is an L with 3 dots. Each new picture gains one dot at the end of each arm.

    Two arms each gain one dot, so add 2 each time: 3, 5, 7, 9. Picture 4 has 9 dots. Keep the picture numbers beside the dot counts to track your drawings.

  13. 13
    ExplanationKeep the repeating group in order

    In 7, 2, 4, 7, 2, 4, the group 7, 2, 4 keeps coming back. It is the unit of repeat.

    Count by complete groups: terms 1–3 form one group, and terms 4–6 form the next. Term 7 starts another group, so it is 7.

  14. 14
    ChallengeFind a later repeating term

    The group 9, 1, 5 repeats. What is term 11?

    ---reveal---

    Term 11 is 1. Three full groups fill terms 1–9. Term 10 starts the next group with 9. Term 11 is the second number of that group, so it is 1.

  15. 15
    ChallengeUse the rule to count pictures

    A growing dot pattern adds the same number of dots each time. Its counts are 4, □, □, 19, 24. Find both boxes and the next count.

    ---reveal---

    The jump is 5, shown by 19 to 24. The missing counts are 9 and 14. After 24 comes 29. Reading through gives 4, 9, 14, 19, 24, 29, with every jump equal.

  16. 16
    RecapKeep the start and the rule

    Write the start, then follow the rule. Check every neighboring pair before you continue. For a gap or repair, test both sides. For a repeating pattern, keep each group in order and count its places carefully.

2

Explain odd and even patterns

14 steps
Use pairs and number endings to explain sums, skip counts, and table patterns.

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  1. 1
    IntroductionLook for pairs
  2. 2
    AnalogyMatch socks with partners
  3. 3
    ExplanationRead the ones digit
  4. 4
    ChallengeCheck a number ending in zero
  5. 5
    ExampleJoin two odd groups
  6. 6
    ExplanationWatch a jump change the leftover
  7. 7
    ChallengePredict without listing every term
  8. 8
    Key InsightSplit four groups in half
  9. 9
    ExampleExplain a chart column
  10. 10
    ConnectionLink fives to tens
  11. 11
    ExplanationSee an addition table mirror
  12. 12
    ChallengeUse a table fact
  13. 13
    ChallengeCheck a chart claim
  14. 14
    RecapUse pairs to explain what you see
3

Make the two sides match

11 steps
Read equality as a balance and find missing numbers when both sides have calculations.

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  1. 1
    IntroductionTwo sides, one amount
  2. 2
    AnalogyPicture a level balance
  3. 3
    ExampleCalculate each side separately
  4. 4
    ChallengeCompare two calculations
  5. 5
    ExampleFinish the side with no box
  6. 6
    ExampleFind the missing part
  7. 7
    Key InsightNotice a one-number change
  8. 8
    ChallengeBalance different operations
  9. 9
    TipTreat the whole sides fairly
  10. 10
    ChallengeCheck a completed box
  11. 11
    RecapRead the whole number sentence
4

Uncover boxes, signs, and shapes

16 steps
Use inverse operations, choose a missing sign, and carry a shape value from one clue to the next.

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  1. 1
    IntroductionFind what is hidden
  2. 2
    ExplanationUndo a change
  3. 3
    ExampleRead a fact family
  4. 4
    ChallengeCheck by undoing
  5. 5
    ExampleFind a hidden part
  6. 6
    ExampleFind a hidden whole
  7. 7
    ChallengeFind what was removed
  8. 8
    ConnectionUndo equal groups
  9. 9
    ExampleFind a missing factor
  10. 10
    ExampleFind the amount before sharing
  11. 11
    ChallengeFind a hidden divisor
  12. 12
    ExampleTest the operation signs
  13. 13
    ExplanationKeep a shape worth one number
  14. 14
    ChallengeUse the second clue
  15. 15
    ChallengeUncover a shape through sharing
  16. 16
    RecapChoose the related calculation
5

Solve stories and look ahead

11 steps
Write missing-number sentences and track changes in everyday patterns.

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  1. 1
    IntroductionGive each number a job
  2. 2
    ExampleShow the unknown start
  3. 3
    ExampleUndo the extra shells
  4. 4
    ChallengeFind a missing change
  5. 5
    ExampleSolve a story in two steps
  6. 6
    ExplanationStart the table at zero
  7. 7
    ExampleFind when the score arrives
  8. 8
    ChallengeCount a shrinking pattern
  9. 9
    Key InsightUse an ending to check
  10. 10
    ChallengeFind a start, then predict
  11. 11
    RecapMatch your answer to the question

Number Patterns and Missing Numbers practice questions

50 Practice Questions in 5 sets

Set 1: Find jumps and hidden numbers10 Practice Questions

Question 1 of 10

What addition checks 63−28=35?
  1. 63+28=91
  2. 35+63=98
  3. 28+28=56
  4. 35+28=63
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Answer: D
Add the 28 taken away back to the 35 left. Getting 63 checks that the two parts make the starting whole. Adding 28 to 63 instead would add onto the start, so it would not undo the subtraction.

Question 2 of 10

What number makes □−17=26 true?
  1. 9
  2. 39
  3. 43
  4. 44
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Answer: C
The box is the starting whole. Add the 17 taken away to the 26 left: 26+17=43, and 43−17=26 checks. Subtracting 17 from 26 gives 9, but that does not recover the starting whole.

Question 3 of 10

Find the box in 21=□−16.
  1. 37
  2. 5
  3. 35
  4. 38
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Answer: A
The starting whole loses 16 and leaves 21. Add the parts: 21+16=37, then check 37−16=21. Subtracting the visible numbers would give 5, which cannot be the starting whole.

Question 4 of 10

A box has 42 beads. There are 15 red beads and 9 blue beads. All the rest are green. How many green beads are there?
  1. 24 beads
  2. 18 beads
  3. 27 beads
  4. 66 beads
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Answer: B
First join the known colors: 15+9=24. Then 42−24=18, so 18 beads are green. The number 24 counts red and blue beads; it does not count the green beads left after those colors are removed.

Question 5 of 10

Count back by 10s from 304. What number comes next?
  1. 294
  2. 303
  3. 300
  4. 314
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Answer: A
Taking one ten from 304 gives 304−10=294. The count crosses 300, but the jump stays 10. Landing on 300 would take away only 4, so that would change the jump size.

Question 6 of 10

What rule fits every step in 18, 22, 26, 30?
  1. Add 18.
  2. Subtract 4.
  3. Add 4.
  4. Double.
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Answer: C
Each term is 4 more than the one before: 22−18=4 and 26−22=4. The number 18 is the start, not the change. Adding 18 would not take you from 18 to 22.

Question 7 of 10

A pattern keeps adding the same amount: 23, 28, □, 38, 43. How much greater is its sixth term than its missing third term?
  1. 33
  2. 15
  3. 48
  4. 10
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Answer: B
The jump is 5, so the third term is 33 and the sixth term is 48. Subtract to compare them: 48−33=15. The gap of 10 between 28 and 38 covers two jumps, but the third and sixth terms are three jumps apart.

Question 8 of 10

Is 607 odd or even, and how can you tell?
  1. Even; its hundreds digit is 6.
  2. Even; its tens digit is 0.
  3. Odd; its hundreds digit is 6.
  4. Odd; its ones digit is 7.
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Answer: D
The ones digit is 7, which makes 607 odd. Full hundreds and tens can be paired, so the final 7 decides whether one is left over. Looking only at the first digit, 6, would give the wrong result.

Question 9 of 10

A child adds 43 and 25 and writes 67. What does an odd-or-even check tell you about that answer?
  1. It could be right; the sum must be odd.
  2. It is wrong; the sum must be even.
  3. It is right; both numbers are odd.
  4. It is wrong; the sum must be odd.
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Answer: B
Both starting numbers are odd, so their leftovers join to make a pair. Their sum must be even, and 67 is odd, so 67 is wrong. Odd plus odd does not stay odd; the two single leftovers can pair with each other.

Question 10 of 10

What does the equal sign say in 14=8+6?
  1. Both sides show the same amount.
  2. The answer must come after the sign.
  3. The right side is greater than the left.
  4. All three numbers must be added.
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Answer: A
The left side is 14, and 8+6 also makes 14. The equal sign connects those matching values. It does not tell you where to write an answer; the calculation can be on either side.
Set 2: Keep track of both sides10 Practice Questions

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Question 1 of 10

Start at 13 and add 4 each time. What are the first four terms?
  1. 17, 21, 25, 29
  2. 13, 17, 21, 25
  3. 13, 17, 22, 26
  4. 13, 9, 5, 1
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Question 2 of 10

Count forward by 25s from 160. What are the next two numbers?
  1. 185, 200
  2. 175, 200
  3. 135, 110
  4. 185, 210
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Question 3 of 10

On a hundred chart with 10 numbers per row, you move down one square from 46. Where do you land?
  1. 56
  2. 47
  3. 45
  4. 36
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Question 4 of 10

What kind of number is 0?
  1. Odd
  2. Both odd and even
  3. Even
  4. Neither odd nor even
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Question 5 of 10

Find the box in 16+9=□+7.
  1. 25
  2. 32
  3. 16
  4. 18
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Question 6 of 10

Work out both sides of 19+8 and 30−4. What are their values, and how do they compare?
  1. 27>26
  2. 27<26
  3. 27=26
  4. 26=26
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Question 7 of 10

What sign makes 18□2=9 true?
  1. ÷
  2. −
  3. +
  4. ×
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Question 8 of 10

What number makes 45÷□=9 true?
  1. 4
  2. 9
  3. 5
  4. 36
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Question 9 of 10

Zoe has 65 stickers and uses 5 each day. Her table starts with day 0. At the end of which day will she have 45 stickers?
  1. Day 3
  2. Day 4
  3. Day 5
  4. Day 9
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Question 10 of 10

Ben has $35. He buys a game for $12 and a book for $8. He puts the money left into bags of $5. How many full bags can he fill?
  1. 4 bags
  2. 5 bags
  3. 7 bags
  4. 3 bags
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Set 3: Explain what changes10 Practice Questions

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Question 1 of 10

What rule fits 9, 18, 36, 72?
  1. Add 9.
  2. Add 18.
  3. Double.
  4. Multiply by 9.
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Question 2 of 10

A pattern adds the same amount each time: 11, □, □, 26, 31. What are the two missing terms, in order?
  1. 16, 21
  2. 15, 20
  3. 5, 10
  4. 21, 26
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Question 3 of 10

A pattern repeats 6, 2, 5 in that order. What is its 8th term?
  1. 6
  2. 5
  3. 8
  4. 2
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Question 4 of 10

A pattern starts at 9 and keeps adding 4. Why will all its terms be odd?
  1. Adding an even jump changes an odd number to even.
  2. Adding an even jump keeps an odd number odd.
  3. Adding an odd jump keeps an odd number odd.
  4. Adding any jump keeps an odd number odd.
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Question 5 of 10

You know 10×8=80. What is 5×8, and why?
  1. 40; each group is half as large.
  2. 75; take one group of 5 away.
  3. 160; each group is twice as large.
  4. 8; divide the total by 10.
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Question 6 of 10

What number makes 34+□=33+8 true?
  1. 8
  2. 9
  3. 7
  4. 41
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Question 7 of 10

The parts are 18 and 27, and the whole is 45. What subtraction finds the part 27?
  1. 18−45=27
  2. 45−18=27
  3. 45−27=18
  4. 27−18=9
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Question 8 of 10

What number makes □÷5=7 true?
  1. 2
  2. 12
  3. 30
  4. 35
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Question 9 of 10

A plant is 8 inches tall on day 0. It grows 2 inches each day. What is its height on day 4, and could its height be 17 inches at the end of a whole day?
  1. 18 inches; no.
  2. 16 inches; yes.
  3. 16 inches; no.
  4. 14 inches; yes.
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Question 10 of 10

A club has 50 pencils. It puts 10 aside, then packs the rest into bags of 5. How many bags does it fill?
  1. 8 bags
  2. 10 bags
  3. 12 bags
  4. 6 bags
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Set 4: Check a pattern and a balance10 Practice Questions

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Question 1 of 10

Count back by 50s from 725. What are the next two numbers?
  1. 700, 650
  2. 675, 650
  3. 775, 825
  4. 675, 625
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Question 2 of 10

A pattern should add 4 each time: 26, 30, 34, 39, 42. What repair makes every jump fit?
  1. Replace 42 with 43.
  2. Replace 39 with 38.
  3. Replace 34 with 35.
  4. Replace 30 with 31.
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Question 3 of 10

What kind of number is 942?
  1. Odd
  2. Both odd and even
  3. Even
  4. Neither odd nor even
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Question 4 of 10

Without finding the exact difference, is 84−37 odd or even?
  1. Odd
  2. Even
  3. Zero
  4. Either odd or even
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Question 5 of 10

Is 31+8=39+2=41 true, and why?
  1. Yes; the last answer follows the added 2.
  2. Yes; each equal sign shows a new step.
  3. No; the first part is 39 and the next is 41.
  4. No; a chain cannot have two equal signs.
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Question 6 of 10

The sentence 28+17=27+18 is true. You add 6 to the left side. What change on the right keeps it true, and what total does each side then make?
  1. Add 6; each side makes 57.
  2. Subtract 6; each side makes 39.
  3. Add 1; each side makes 46.
  4. Add 6; each side makes 51.
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Question 7 of 10

What number makes 320−□=175 true?
  1. 145
  2. 155
  3. 495
  4. 175
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Question 8 of 10

In this puzzle, △+△=18 and △+■=14. What is ■×2?
  1. 5
  2. 10
  3. 18
  4. 28
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Question 9 of 10

Find the box in 5×□=10×4.
  1. 4
  2. 20
  3. 40
  4. 8
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Question 10 of 10

A game starts at 7 points and adds 5 points each turn. How many turns reach 32 points, and can 34 appear in this score pattern?
  1. 6 turns; 34 cannot appear.
  2. 5 turns; 34 can appear.
  3. 5 turns; 34 cannot appear.
  4. 7 turns; 34 can appear.
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Set 5: Put several clues together10 Practice Questions

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Question 1 of 10

Two patterns start 4, 8. One keeps adding 4 and one keeps doubling. What are their next terms, in that order?
  1. 12, 16
  2. 16, 12
  3. 12, 12
  4. 16, 16
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Question 2 of 10

A dot picture has 4 dots. Each new picture adds one dot at each of two ends. What is the dot-count pattern through picture 4?
  1. 4, 5, 6, 7
  2. 6, 8, 10, 12
  3. 4, 6, 8, 10
  4. 4, 8, 16, 32
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Question 3 of 10

On a hundred chart with 10 numbers per row, you move one square down and one square left from 57. Where do you land?
  1. 68
  2. 56
  3. 67
  4. 66
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Question 4 of 10

What number keeps 62−28=□−30 true?
  1. 60
  2. 64
  3. 34
  4. 92
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Question 5 of 10

Nia writes 81−46=45. How can she use addition to check this?
  1. 45 + 46 is 81, so her answer is right.
  2. 45 + 46 is 91, so her answer is wrong.
  3. 81 + 46 is 127, so her answer is right.
  4. 81 + 45 is 126, so her answer is wrong.
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Question 6 of 10

Find the box in □−24=18+19+7.
  1. 68
  2. 44
  3. 20
  4. 67
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Question 7 of 10

Find the box in □÷5=18−10+3.
  1. 11
  2. 16
  3. 55
  4. 90
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Question 8 of 10

Each box needs an operation sign. Make 12□2=5□2 true. What signs go in the left and right boxes?
  1. ÷, +
  2. +, ×
  3. −, +
  4. −, ×
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Question 9 of 10

A jar had some buttons. Then 9 were added and 14 were used. Now 22 remain. How many were in the jar at the start?
  1. 27 buttons
  2. 17 buttons
  3. 45 buttons
  4. 31 buttons
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Question 10 of 10

A pattern starts at 16 and keeps adding 10. Could 53 be one of its terms?
  1. Yes; 53 is larger than 16.
  2. No; every term ends in 6.
  3. No; the terms stay below 53.
  4. Yes; one term ends in 3.
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Stuck on your own question? Homework Help

Key Terms

58 Key Terms, each with its definition

A

Addend
An addend is one of the numbers joined in an addition to make a sum.
In 24+8, the addends are 24 and 8, and the sum is 32.
Addition table
An addition table puts a sum where a row label and a column label meet.
Row 3 and column 7 meet at 10, just like row 7 and column 3.
Alternating pattern
An alternating pattern takes turns between two kinds of term, such as odd and even.
Starting at 2 and adding 3 makes the terms go even, odd, even, odd.

B

Balance
A balance in a number sentence means that its two sides have equal value, like level pans on a scale.
Putting 6 in 12+3=□+9 makes both sides balance at 15.
Bar model
A bar model uses a bar split into pieces to show a whole and its parts.
A bar labeled 20 can split into a piece labeled 8 and a piece labeled 12.

C

Change
A change is the amount added or taken away between a starting amount and a later amount.
Going from 12 tokens to 20 tokens is a change of 8 extra tokens.

D

Diagonal
A diagonal goes across rows and columns at a slant instead of straight across or straight down.
One diagonal step down-right on a hundred chart adds 11.
Difference
A difference is the answer to a subtraction; it tells how far apart two numbers are.
The difference between 21 and 8 is 13, which is odd.
Division
Division splits a total into equal groups or finds how many equal groups fit into that total.
Sharing 24 counters into 2 equal groups gives 24÷2=12 in each.

E

Equal groups
Equal groups each contain the same number of things, so one group has as many as any other.
Three bags with 5 marbles in every bag are three equal groups.
Equal sign
The equal sign joins two sides that have the same value and means "is the same amount as."
The sentence 18=10+8 is true even with the calculation on the right.
Equivalent calculations
Equivalent calculations look different but give the same value when you work them out.
The calculations 31+9 and 30+10 are equivalent: both make 40.
Even number
An even number is a whole number of things that can be paired with nothing left over.
The number 426 is even because its ones digit is 6.

F

Fact family
A fact family is a group of related addition and subtraction facts, or multiplication and division facts.
The numbers 7, 8, and 15 give 7+8=15 and 15−8=7.
Factor
A factor is one of the whole numbers being multiplied to make a total.
In 5×8=40, the factors are 5 and 8, and the total is 40.

G

Gap
A gap is the distance in value between numbers; it may cover more than one jump in a pattern.
In 7, □, 17 with equal adding jumps, the gap of 10 covers two jumps.
Greater than
Greater than means bigger in value and is shown by the sign >.
Since 9+7=16, the comparison 9+7>15 is true.
Growing pattern
A growing pattern is a pattern whose numbers keep getting bigger as you move through it.
The growing pattern 8, 16, 32, 64 doubles each time.
Growing shape pattern
A growing shape pattern adds pieces to its pictures by following a rule from one picture to the next.
An L that gains one dot on each arm grows by 2 dots each time.

H

Hundred chart
A hundred chart arranges the numbers 1 to 100 in ten rows of ten, in counting order.
The numbers 7, 17, 27, and 37 sit in the same column of a hundred chart.

I

Inverse operations
Inverse operations undo each other, such as adding an amount and subtracting that same amount.
Adding 12 to 18 gives 30; subtracting 12 from 30 takes you back to 18.

J

Jump
A jump is the change from one number to the next in a count, shown as a hop on a number line.
To count back by 10s from 85, take a jump back to 75.

L

Less than
Less than means smaller in value and is shown by the sign <.
Write 8<12 to say that eight counters are fewer than twelve counters.

M

Missing part
A missing part is an unknown amount that belongs with a known part to make the whole.
In 23+□=60, subtract 23 from 60 to find the missing part, 37.
Missing term
A missing term is a number left out of a sequence that you can find by following its rule.
In the count 12, 16, □, 24, the missing term is 20.
Missing whole
A missing whole is an unknown starting or total amount made by joining the known parts.
In □−9=14, add 9 and 14 to find the missing whole, 23.
Multiple
A multiple is a number you reach by counting from 0 in equal jumps of a chosen whole number.
Twenty is a multiple of 5 because four jumps of 5 from 0 reach 20.
Multiplication
Multiplication can find the total in equal groups by combining the same amount again and again.
Six groups of 5 pencils give 6×5=30 pencils altogether.

N

Not equal to
Not equal to means the two values differ and is shown by the sign ≠.
The sentence 4+5≠10 is true because 9 and 10 are different amounts.
Number line
A number line places numbers in order, with equal spaces for equal changes in value.
From 12, three hops of 2 to the right land on 14, 16, and 18.
Number sentence
A number sentence links numbers or calculations with a sign that compares their values.
The number sentence 9+2=11 says that the two sides match.

O

Odd number
An odd number is a whole number of things that leaves one without a partner when you make pairs.
Eleven socks make five pairs with one sock left over, so 11 is odd.
Ones digit
The ones digit is the rightmost digit of a whole number; it tells you whether the number is odd or even.
The ones digit of 930 is 0, so 930 is even despite starting with 9.
Operation sign
An operation sign tells you to add, subtract, multiply, or divide in a calculation.
The operation sign that makes 18□2=9 true is division.

P

Pair
A pair is a group of two things, such as two counters matched together.
Six counters make three pairs, with no counter left without a partner.
Part
A part is an amount that joins with another amount to make a whole.
In 16+9=25, 16 and 9 are the parts of the whole 25.
Prediction
A prediction uses a pattern rule to find an amount or term that comes later.
If you have 9 cards and gain 2 daily, you can predict 15 cards after three days.

R

Repeating pattern
A repeating pattern returns to the same group of numbers or shapes in the same order.
The pattern 2, 8, 5, 2, 8, 5 starts its group again after each 5.

S

Sequence
A sequence is a list of numbers in an order that follows a rule. It is also called a number pattern.
The sequence 22, 19, 16, 13 follows the rule "subtract 3."
Shape clue
A shape clue hides a number behind a shape that keeps the same value throughout one puzzle.
The clue △+△=10 means that each triangle must be 5.
Shrinking pattern
A shrinking pattern is a pattern whose numbers keep getting smaller as you move through it.
The shrinking pattern 75, 65, 55, 45 takes away 10 each time.
Skip counting
Skip counting means counting forward or back in jumps that all have the same size.
Counting by 4s from 2 gives 2, 6, 10, 14, with an equal jump each time.
Starting amount
A starting amount is how much there is before an amount is added, taken away, or shared.
If 8 more stickers make 26, the starting amount was 18 stickers.
Starting row
A starting row records the amount before any changes happen, often labeled day 0 or week 0.
If you have 8 dollars before you start saving, a savings table starts with week 0 and 8 dollars, before the first weekly saving.
Sum
A sum is the answer when you add numbers together to find their total.
The sum of 7 and 5 is 12, an even answer made from two odd numbers.

T

Table
A table organizes linked information in rows and columns so you can read matching entries together.
If picture 3 of a dot pattern has 7 dots, a picture table puts picture 3 beside its count of 7 dots.
Term
A term is one number in a sequence, with its own place in the list.
In 5, 9, 13, 17, the third term is 13, even though its value is not 3.
Term position
A term position tells you where a number appears in a sequence, counting the first term as position 1.
In 4, 9, 14, 19, the number 19 has term position 4.
Term-to-term rule
A term-to-term rule tells you what to do to one term to find the next term in a sequence.
"Add 6" takes you from 10 to 16, from 16 to 22, and from 22 to 28.
Times table
A times table shows the answers you get by multiplying one chosen number by whole numbers.
The 5 times table has answers 5, 10, 15, 20, with endings that take turns.
True number sentence
A true number sentence states a comparison that is right when you work out both sides.
The sentence 15=19−4 is true because both sides are 15.
Two-step problem
A two-step problem needs the result of one calculation before you can finish a second calculation.
Add the costs of two toys, then subtract that sum from the money you have.

U

Unit of repeat
A unit of repeat is the smallest group that keeps coming back in order in a repeating pattern.
The unit of repeat in 6, 1, 6, 1, 6, 1 is the pair 6, 1.
Unknown number
An unknown number is a number you need to find, often shown by a box, line, question mark, or shape.
In □+6=19, the box stands for the unknown number 13.

V

Value
The value of a number or calculation is the amount it stands for when you work it out.
The calculations 6+6 and 2×6 both have the value 12.

W

Whole
The whole is the full amount made by joining all the parts in a part-whole model.
For 40−17=23, the whole is 40 and the parts are 17 and 23.
Word problem
A word problem describes a situation with numbers and asks you to find an amount.
A story about 5 pencils in each pack can ask how many packs make 30 pencils.
Working backward
Working backward means undoing a rule or change to find a number that came earlier.
If the forward rule is "add 5," take 5 from 23 to find the term before it.

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