- Learn
- Mathematics
- Early Math for Ages 4 to 5
- Counting to Ten
Counting to Ten: How Many Altogether?
Pre-K, KindergartenLesson 1 of 6 in Early Math for Ages 4 to 5 Course
What you will learn
- Help your child say the number words from one to ten in order, give one number word to each thing they count, and know that the last number they say tells how many there are.
- Say the number words from one to ten and back againPractice the counting words forward to ten, backward from ten and from a starting number other than one, with songs, rhymes and fingers.
- Give one number word to each thingHelp your child touch or move each object as they say one number word, so every object is counted once and only once.
- Know that the last number says how manyHelp your child answer "How many?" with the last number word of the count and understand that it tells the size of the whole group.
- Say the number words from one to ten and back again
- Count objects in lines, circles and jumbled piles, count things your child cannot touch, and make a sensible guess before counting to check.
- Count things in a line or a circleCount rows, rings and neat rows-and-columns of up to ten objects by choosing a starting point and moving along in one direction.
- Count a scattered groupCount up to ten objects lying in a jumble by moving, lining up or marking each one so that nothing is missed or counted twice.
- Count things you cannot touchCount sounds, movements and things too far away to touch, using pointing or fingers to keep track.
- Guess how many, then count to checkMake a sensible guess about the size of a small group, then count to find the exact number and compare the two.
- Count things in a line or a circle
- Take exactly the number asked for from a larger pile, and make a group that matches a number your child hears or a group they see.
- Count out exactly the number asked forRemember the number asked for, move objects one at a time while counting, and stop at that number.
- Make a group to match a number or another groupBuild a group as big as a number your child hears, a number of claps, or a group someone else made, and check that the two match.
- Count out exactly the number asked for
- Understand that a group keeps its number when its objects are spread out, pushed together or rearranged, and that adding or taking away objects changes the number.
- Spread out or pushed together: still the same numberSee that rearranging a group does not change how many objects it has, even when it looks bigger or smaller.
- Tell which changes keep the number and which change itTell apart changes that keep the number the same from changes that make it bigger or smaller, and trust a count without starting again.
- Spread out or pushed together: still the same number
- Notice which counting skills your child already has, find the reason behind a wrong count, and fit short counting games into everyday life.
- Find out what your child can already doUse short, friendly counting tasks to see how far your child counts and which counting idea needs more practice.
- Make counting part of everyday lifeUse routines, games, songs and books for short, frequent counting practice that stays playful.
- Find out what your child can already do
Counting to Ten study guide
1From counting words to counting toys
Your child may enjoy saying the numbers quickly. Counting toys asks them to slow down and make the words mean something. Help them keep the words in order, give each toy one word, and use the last word to tell how many. Watch their hands as well as listen to their voice.
1.1 The words forward and back
The words from one to ten always come in the same order. This is the stable-order principle. Your child knows the first part already. Give the newer words, from six to ten, a little extra practice.
Say a short stretch together
Say, "One, two, three, four, five, six, seven, eight, nine, ten." Keep a comfortable beat. Raise one finger with each word until both hands are open. Starting with your thumb or pointer finger is fine; use the way that feels familiar.
A song or rhyme can help the words stick. Try "One, Two, Buckle My Shoe," or count while washing hands. If your child says "six, seven, nine," join in with "seven, eight, nine." Repeat that short stretch, then let your child finish with "ten." You can give the missing word without turning the game into a correction.
Count back for a launch
Use a pretend rocket and say, "Ten, nine, eight, seven, six, five, four, three, two, one. Blast off!" Counting backward takes more practice. Begin with "three, two, one" if the longer countdown feels hard. Add a few earlier words as your child becomes comfortable. "Ten in the Bed" gives another playful way to hear a count going down.
Begin somewhere new
Ask, "Start at six and keep going." Say "six" together, then listen for "seven, eight, nine, ten." If your child starts at one, give the starting word again and quietly help with the next word. Try "Start at five and count back" another day.
For a stop-and-go game, say "one, two, three" and pause. Let your child supply "four." Change the stopping place each turn so they learn to join the chain at different points.
Saying the words and counting things are separate skills. Listen on different days for a steady forward count, a backward count, and a count from another starting word. Then try a small group of toys to see how your child uses those words.
Key Takeaways
- Keep the number words in order each time.
- Practice the tricky stretch slowly, with songs or fingers.
- Build backward counting from a short countdown.
- Try starting at different number words.
1.2 One whole word for each toy
A careful count gives each thing exactly one number word. No toy is skipped, and no toy gets two turns. This matching is called one-to-one correspondence. With six to ten things, your child has more to keep track of than before.
Make the counted toys easy to see
Put eight large blocks beside an empty box. Show your child how to move one block into the box as you say "one." Move the next as you say "two." Continue one block at a time through "eight," then stop. The box holds the counted blocks; the space beside it holds any that still need a turn.
Let your child try. Watch for a move and a word happening together. If their voice races ahead, slow your own count and move alongside them. If they reach the end but keep saying numbers, ask, "Are there any blocks left to count?" A number word needs a block, too.
Find the slip in the action
A skipped block makes the answer too small. A block counted twice makes it too big. Suppose six toy animals are on the rug. Your child says the words in order but touches one animal twice and ends on "seven." Help them move each animal onto a cushion as they count again. The new place shows which animals have already had a turn.
If two words come with one touch, keep your finger still until one whole word is finished. Then move to the next thing. A slow tap for each word can help your child’s hand and voice stay together.
Give "seven" one turn
"Seven" has two spoken beats: "sev-en." It still names one number. Some children move to a new toy halfway through the word. Say "seven" while holding one block, then put it down before saying "eight" with the next block. You can also clap once for each whole number word before trying the toys again.
Key Takeaways
- Give each object one whole number word.
- Move counted toys to a separate place to keep track.
- Watch for skipped toys and repeat touches.
- Slow down when the hand and voice lose their rhythm.
- "Seven" gets one touch, even though it has two spoken beats.
1.3 The last word names the whole group
After an accurate count, the last number tells how many things there are altogether. This idea is called cardinality. Your child may count every toy correctly and still need help using the count to answer "How many?"
Finish with the whole group
Put six toy fish on the table. Touch each fish once as you say "one, two, three, four, five, six." Pause on the last word. Sweep your hand around all the fish and say, "Six fish altogether."
The sweep gives "six" a meaning beyond the fish touched last. Ask your child, "How many fish can the teddy see?" Accept "six" as the answer. They do not need to say the whole counting list again.
If your child starts over straight away, first check that their count was accurate. If it was, model the finish: "You ended on six. Six fish!" Invite them to tell the teddy. If they missed a fish, help them count carefully before using the last word. The last word tells the total when the count gives every fish one turn.
Try the other end
Line up nine crayons and count from one end to the other. Begin at "one" again at the opposite end and count every crayon once. Both counts finish at "nine." The crayon that gets the last word has changed, but the whole group is still nine.
Counting the objects in a different order keeps the total. The name for this is the order-irrelevance principle. The number words still stay in their usual order; it is the order of visiting the objects that changes.
Listen for an answer
Mix the group sizes over a few days. A short row of three and a larger group of ten both invite the question "How many altogether?" Give your child time to answer before you help. An accurate count followed straight away by the final word shows this idea at work.
If your child forgets the number later, count again together. Remembering an earlier answer takes memory as well as counting. Look for how they use the last word just after they finish.
Key Takeaways
- The last word of an accurate count names the whole group.
- A hand sweep can show what "altogether" means.
- Visiting the same objects in a different order keeps the total.
2Keep track wherever things are
A row gives your child a clear path to follow. A ring, a heap, or a series of sounds needs a different way to keep their place. Use a starting mark, a space for counted toys, or raised fingers. A quick guessing game gives them a reason to count and check.
2.1 Rows, rings, and trays
The way things are laid out can make counting easier or harder. A row has two ends. A circle is a ring with no clear start. An array has neat rows and columns. Help your child find a path that visits every object once.
Follow a row from end to end
Line up seven toy trucks. Start at one end and point to each truck in turn, saying "one" through "seven." Stop at the far end. Starting at the right works as well as starting at the left.
Leave enough room for a clear touch. When trucks are pushed close together, your child’s finger may jump past one. Slide them apart a little, then let your child count again.
Remember the start of a ring
Put eight toy animals in a ring. Choose a starting animal and place a ribbon beside it. Count that animal as "one," then go around the ring in one direction. Count the other animals and stop before giving the marked animal another turn.
A child can keep going around because there is no empty end of the line. If the answer keeps growing, ask, "Where did we start?" Keep a finger beside the starting animal during the next count. The mark shows where to finish; it does not add another animal to count.
Continue into the next row
Put toy muffins in a tray with two rows of four. Count along the top row: "one, two, three, four." Move to the start of the bottom row and continue: "five, six, seven, eight." The tray holds eight toy muffins.
Your child may begin again at "one" on the bottom row. That counts each row separately. Show the move between rows with your finger and say, "We got to four. Now five." Keep the count going until every muffin has had a word.
Try these paths in familiar places: toys parked in a line, cups around a table, or pictures set in neat rows. Ask your child where they plan to start.
Key Takeaways
- For a row, count from one end to the other.
- For a ring, mark the start and stop before counting it twice.
- For rows and columns, keep counting when you move to the next row.
- Clear spaces help small fingers keep their place.
2.2 A place for toys already counted
Loose toys on the floor have no ready-made counting path. Your child may visit one twice or leave one out. Give the counted toys a place of their own, or make a row before starting.
Move each toy once
Scatter seven large blocks beside a mat. Say, "How many blocks are here?" Your child moves one block onto the mat for "one," another for "two," and continues until the floor beside the mat is clear. They finish on "seven," so there are seven blocks.
If a block remains outside the mat, it still needs a turn. If your child reaches back into the mat, remind them that those blocks are done. Moving the toys makes the two groups easy to see.
Another way is to line up the whole jumble first, then count along the row. Making the row moves the blocks but keeps the same number. Your child can choose either method when both are familiar.
Keep track of fixed pictures
Pictures in a book cannot slide into a box. Follow a path across the page, working from top to bottom. You can lay a counter over each picture as your child counts it. The covered pictures show where they have been.
If two counts give different answers, try again slowly together. For loose toys, change the method: line them up after counting them in a heap. Watch that each one gets exactly one word during the check.
Choose what belongs in the count
A basket holds three toy dogs, two toy cars, and one toy cup. "How many toys?" includes them all and gives six. "How many cars?" includes just the two cars. Different kinds of things can belong to one group when that is what you want to count.
Say the question before your child starts. They need to know whether to count every toy or just one kind. If the answer seems unexpected, check what they chose to include as well as how they counted. At cleanup time, "How many toys went into the box?" gives a jumble a useful counting job.
Key Takeaways
- Move each counted toy aside or line up the group first.
- Use a clear path or covers for pictures that stay in place.
- Say what you are counting before starting.
- Check a muddled count slowly, using another method.
2.3 Count a sound or a movement
Claps, jumps, and distant objects can all be counted. Counting applies to things beyond objects held in the hand. This is the abstraction principle. The same one-for-one match still matters.
Save each clap on a finger
Ask your child to hold both hands closed. Clap slowly five times. With each clap, they raise one finger and leave it up. When you stop, they count the raised fingers and say, "Five claps."
The fingers hold a record after the sounds have ended. Your child can also say one number word with each clap. Leave a clear pause between sounds so they have time to respond. If they keep counting after you stop, try a shorter turn and help them stop with the final sound.
Build toward longer turns, up to ten sounds, as the match becomes steady. Speed can wait. When the claps come too quickly, your child’s voice or fingers may fall behind.
Choose one moment in a movement
Say, "Let’s count your jumps." Count one word for each landing. A jump includes going up and coming down; it gets one word altogether. Your child can count your jumps first, then count while jumping themselves.
Ask for an amount, too: "Can you jump six times?" Your child counts each landing and stops on "six." If moving and counting together is difficult, you can say the words while they jump, then swap roles.
Point from a distance
For birds sitting on a fence, choose one end and point to each bird in turn. The finger moves along the fence while the number words stay in order. Your child can count windows on a building in the same way.
A bird that flies away or a toy rolling past is harder to keep track of. Start with things that stay still, then try slow movements. Count a passing thing as it goes by; once it has passed, checking it again is harder.
Key Takeaways
- Sounds and movements can be counted, just like objects.
- Raise one finger per sound to save a record.
- Give a whole jump one count, at the landing.
- Point along a clear path for objects out of reach.
2.4 A quick guess, then a careful count
An estimate is a sensible guess made without counting each thing. It can be close without being exact. A careful count finds the exact number.
Look, guess, check
Show your child a small tray of seven blocks for a few seconds. Cover it and ask, "About how many blocks did you see?" Suppose they guess "six." Uncover the tray and count together, one word per block, ending on "seven."
Say, "You guessed six. We counted seven. Your guess was close!" The guess came from looking at the whole group. The count checked every block. Keep both numbers in the conversation so your child can compare them.
Your child may count quietly before offering a guess. Covering the tray after a quick look helps them try estimating. If they want to be exactly right, say, "We're making a guess first. Then we'll find out." Leave the checking until after they have guessed.
Help a guess become sensible
Use words such as "about," "nearly," and "a few." If your child guesses "a hundred" for a small handful, ask whether it looks like fewer than ten. Then uncover the group and count it together. The counted amount gives them something real to remember for next time.
Try another group that looks similar in size. After counting seven blocks in a tray, show another tray with about the same amount. Ask, "Does it look close to seven?" Let your child make a new guess, then check it.
Groups of about five to ten are useful for this game. Your child may know a very small group at a glance, so there is little guessing to do. Use different sizes across turns, and keep the check slow enough that the exact answer is trustworthy.
Key Takeaways
- An estimate is a sensible guess, not an exact count.
- Give a quick look before asking for a guess.
- Count afterward and talk about how close the guess was.
3Make the group you need
"How many are here?" and "Please give me six" ask your child to do different jobs. To make a group, they must keep the requested number in mind and stop at it. Matching gives that job a purpose: enough cups for the plates, or enough toy food for the animals.
3.1 Remember the number and stop there
Counting out means taking a requested number from a bigger group. Your child needs to remember the number, move one object with each word, and stop when that number is reached.
Make an order for a toy truck
Put ten blocks in a basket and an empty toy truck beside it. Ask, "Please put seven blocks in the truck." Before your child starts, ask, "How many do we need?" Say "seven" together.
Your child moves one block into the truck for "one," then another for "two." They carry on through "seven" and stop. Count the truck’s blocks to check: seven altogether. The basket still holds three blocks. Those blocks stay there because the order is finished; your child does not need to count the whole supply first.
Help with the step that slips
If your child scoops up a handful, count that handful together. Put back extra blocks or take another block as needed, then check the new group. On the next turn, help them move one block at a time.
If they count all the way through the basket, remind them of the requested number before trying again. At first, you can say "seven, stop" together. Give less help as your child begins to stop alone.
If they forget midway, repeat the requested number and start a shorter turn. Try five or six before asking for eight or nine. A child can understand how many a counted group has and still find it hard to remember a request while moving toys.
What if the basket runs out?
Ask for eight toy animals when only six are available. Your child counts every animal and reaches "six." Say, "We've used all the animals. We don't have eight."
Try small jobs with a clear stopping point: spoons for the table, books for bedtime, or blocks for a delivery. Let your child give you the finished group and tell you how many they brought.
Key Takeaways
- Say the requested number before starting.
- Move one object with each number word.
- Stop at the requested number and check the finished group.
- Watch remembering, moving, and stopping as separate steps.
- Running out means there are not enough for the request.
3.2 Make two groups match
Groups match in number when each thing in one group has one partner in the other, with nothing left over on either side. The objects can look different. Cups and plates can match in number even though their shapes differ.
Put a partner beside each one
Set out five toy plates. Ask your child to put one cup beside each plate. Check the pairs together. Every plate has one cup, every cup has one plate, and nothing is left over. The groups have the same number.
This is pairing. Your child can make a matching group without saying a number first. If one plate has no cup, the groups do not match yet. If a plate has two cups, move the extra cup and check every pair again.
Count when the groups are apart
Put eight toy sheep on one side of the room. Ask your child to bring the same number of blocks for their beds. Count the sheep together and remember "eight." At the basket, count out eight blocks and stop.
Bring the blocks back and put one by each sheep. The pairing checks the remembered number and the counted-out group. If there is a sheep without a block, or a block without a sheep, count both groups again.
Match the number, not the row’s length
A row of six small blocks can be made as long as a row of four large blocks. Equal lengths do not tell you the groups match. Place one small block beside each large block. Two small blocks are left without partners, so the groups have different numbers.
You can also match sounds. Clap slowly while your child puts one block on a mat per clap. When you stop, count the blocks together. Each block stands for one clap, so the group records the number of sounds.
For a spoken request such as "Make a tower with nine blocks," your child counts out the named amount. For a visible group, they can pair directly or count and then make the same number. Choose the method that fits where the groups are.
Key Takeaways
- Pairing checks for one partner each and nothing left over.
- Count and remember the amount when groups are far apart.
- Equal row lengths can hide different numbers of objects.
- One object per sound makes a group that matches the sounds.
4New shape, same number
A long line of toys can look like more than a short one. Help your child follow what happened to the toys as you moved them. Spreading, stacking, and covering keep the number. A toy joining or leaving changes it. Let your child predict, then check together.
4.1 Spread them out and count again
Moving the same objects into a new shape keeps their number. This is conservation of number. A group can take up more space without having more objects.
Compare before and after
Make two rows of five large blocks. Place each block in one row beside a partner in the other. Count each row: five and five. Your child can see that the numbers match.
While your child watches, spread one row farther apart. Leave every block in its own row. Ask, "Do the rows still have the same number, or does one have more?" Give your child time to look and explain.
If they choose the longer row, count both rows together. Each still finishes on "five." Point out what happened: "We moved the blocks. No new blocks joined." Push the long row together again so your child can follow the move back.
The longer row is tempting because it fills more space. A careful count lets your child check the number instead of relying on the look. They can recount while they are learning this idea.
Try another shape
Build a tower with seven blocks and count them together. Lay those same blocks flat in a line. Before counting again, ask, "How many blocks now?" The answer is still seven: every block from the tower is in the line.
On another day, put nine toy animals in a tight group, then spread them around a pretend field. Ask for a prediction before checking. Keep the moves visible so your child can follow each animal.
Keep size and number separate
Three large toy elephants take up more room than five small toy mice. Counting gives three elephants and five mice. Large objects are not extra objects; each animal gets one word.
Key Takeaways
- Rearranging changes the layout and keeps the number.
- A longer row can have the same number as a shorter row.
- Let your child watch, predict, and check by counting.
- Big objects do not count as extra objects.
4.2 Follow what joins and what leaves
Turning, stacking, covering, or moving the same toys keeps their number. Adding a toy makes the number bigger. Taking one away makes it smaller. Help your child watch the change itself.
Follow a short toy story
Count four toy cars into a garage. While your child watches, drive one more car in. Count the cars again: five. Now spread those five cars across the rug. Ask, "How many cars now?" There are still five. The arriving car changed the number; spreading them changed their places.
Covering keeps the toys there
Count eight toy animals on a mat. Lay a cloth over them without moving any away. Ask, "How many animals are under the cloth?" There are eight, even though you cannot see them. Lift the cloth and count together to check.
Moving those same animals into a tall box also keeps eight. A different container may make a group look fuller or taller. Pour them out and count if your child thinks the container made more.
Count the pieces you made
One cracker can be broken into two separate pieces. There are now two pieces to count, although they came from one cracker. Say what you are counting: "One whole cracker before; two pieces now." The counted things have changed when a whole object becomes separate pieces.
Key Takeaways
- Adding or taking away objects changes the number.
- Covering or changing containers keeps the same objects in the group.
- Name the counted things when a whole object becomes pieces.
5Notice a small step and play again
A wrong answer can show you where to help when you watch the count. Listen for the words, follow the touches, and notice the finish. A little practice during a familiar routine lets your child try again without a long lesson. Choose one useful step at a time.
5.1 Watch how your child gets an answer
Your child’s method tells you more than the answer alone. A guess and a careful count can both happen to land on "eight." Watch what your child does before deciding what to practice.
Look at four parts of the count
Spread a few short games over several days. Listen to a count forward and back. Try a row, then a loose group. Ask "How many altogether?" after a count, and ask your child to give you a requested number.
Look for these four things:
- Are the number words in order?
- Does each object get one word and one turn?
- Does the last word answer "How many?"
- Does your child stop when making a requested group?
You can also count claps and try spreading a counted row. These show how the familiar count works in another setting.
Choose help from what you saw
Suppose your child counts nine scattered blocks and says "ten." You saw one block touched twice. Try moving each counted block into a box. Practicing the word order would miss the slip you actually saw.
If the touches are steady but your child skips "eight," say the tricky word stretch together. If an accurate count ends and your child immediately starts over at "How many?", model the last word with "altogether." If they forget the total later, help them count again.
For counting out, check remembering and stopping too. Your child may give you every block because they forgot the request, even though they can count the blocks accurately. Ask them to repeat the requested number before the next turn.
Try again with less help
Choose an amount your child can nearly manage. If eight keeps becoming muddled, try six, then seven. Count together once and let your child have a turn alone.
Notice a useful choice: "You moved each toy aside. That helped you keep your place." Look for the skill on another day, with other objects or a new layout. Doing it without help in different games shows that your child can use it beyond one familiar turn.
Key Takeaways
- Watch words, touches, the total, and stopping.
- Choose help that fits the slip you actually saw.
- Use a smaller group when a count is too hard.
- Look for independent success on different days.
5.2 Give counting a small daily job
A few minutes of counting can fit inside play, cleanup, and family routines. Keep the turns short and frequent. Finish while your child still wants to play.
Pick a job with a reason to count
At cleanup, ask, "How many animals went into the basket?" Your child moves each toy once and tells you the final number. At bedtime, ask for two books and let them stop after choosing two. Waiting for a pretend rocket gives you a reason to count backward.
Table time can bring several skills together. Ask for four plates. Your child counts them out and stops, then pairs one cup with each plate. Move the places around and ask how many plates there are now. The table still has four.
Use a counting picture book when your child wants to sit with you. Point to one picture per number word. A rhyme or song helps with the words; pointing to the pictures gives the words something to count.
Let your child check you
Make a playful mistake with a teddy. The teddy says "one, two, four" while counting. Ask, "Can you help Teddy?" Let your child supply "three" and show the count again.
Another turn, touch one toy twice. Invite your child to show a way to keep track. Catching your mistake gives them a chance to explain what works. Change roles again before the game becomes tiring.
Choose safe things to handle
If your child still puts things in their mouth, count large toys instead of buttons, beads, or dried beans. For snacks, cut grapes and other small, round foods into tiny pieces that are no longer round, and stay with your child while they eat.
Offer a choice such as "Shall we count the trucks or the blocks?" Keep the group small enough for a useful turn. When your child loses interest, leave the next counting job for another time.
Key Takeaways
- Use short, frequent turns inside familiar routines.
- Give the count a purpose, such as filling an order.
- Let your child catch and explain a playful mistake.
- Choose objects and snacks your child can handle safely.
- Stop while the game is still enjoyable.
Counting to Ten examples
1Give counting words a job
12 steps
- 1IntroductionWords, turns, and a total
Your child can learn a counting rhyme before they can count its toys. Help the words do three jobs: stay in order, give each thing a turn, and name the whole group at the end. We will use a short word game, then count toy animals together.
- 2ExplanationKeep the words in order
Say, "One, two, three, four, five, six, seven, eight, nine, ten." This fixed order is the stable-order principle. Raise one finger with each word. If your child skips a word, say that small stretch slowly together, then let them finish.
- 3ExampleBegin at a new word
Ask, "Start at seven and keep going." Begin together: "Seven." Pause for your child to add "eight, nine, ten."
For a backward turn, try "five, four, three, two, one." A short countdown lets your child practice the less familiar direction without holding the whole ten-word chain at once.
- 4ChallengeHelp the countdown
Your child starts a countdown with "six, seven." What word should follow "six" instead?
---reveal---
"Five" follows six in a backward count. Say "six, five, four" together. Seven would move the count forward.
- 5ExplanationMake every move count
Each toy gets one whole number word. This is one-to-one correspondence. Put nine toy animals beside an empty play pen. Count an animal only as you move it inside. The pen holds finished animals, leaving the others waiting outside.
- 6ExampleMove the first animals
Move one animal into the pen and say "one." Move a second and say "two." Continue one move per word through "six."
There are now six animals inside and three still waiting. Keep the finished animals in the pen so they cannot accidentally get another turn.
- 7ExampleFinish with whole words
Move the next animal while saying the whole word "seven." Then move one for "eight" and one for "nine." The waiting space is empty, so stop.
"Seven" has two spoken beats but gets one animal. Moving halfway through that word would use two animals for one number.
- 8ChallengeNotice the repeat turn
A teddy counts four toy animals but touches the first animal twice. Why could the teddy finish on "five"?
---reveal---
One animal got two number words, making five turns for four animals. Move each animal into the pen once to check the count.
- 9Key InsightSay what the last word means
Return to the nine animals you counted accurately into the pen. Sweep a hand around the whole group and say, "Nine animals altogether."
The last word names all the animals. This is cardinality. Ask your child to tell the teddy how many animals are in the pen.
- 10ExampleTry a different visiting order
Line up the same nine animals. Count them from one end, then begin again at "one" from the other end. Both counts finish on "nine."
Each animal still has one turn. This is the order-irrelevance principle: the objects can be visited in a new order without changing their total.
- 11ChallengeGive the whole-group answer
Your child counts six toy bugs once each, in the usual word order. They finish on "six," then ask whether only the last bug is six. What could you show?
---reveal---
Sweep around all the bugs and say, "Six bugs altogether." The careful one-for-one count gave six as the total for the whole group.
- 12RecapLet your child finish
Listen for the number words, watch for one turn per object, then ask "How many altogether?" Give your child a moment to use the last word. Try the next turn with fewer toys if keeping hands and words together feels hard.
2Find a way to keep your place
14 steps
Save this lesson to follow every Walkthrough step by step.
- 1IntroductionChoose a path or a record
- 2ExampleStart and finish a row
- 3ExampleTurn the row into a ring
- 4TipCarry on into another row
- 5ChallengeFind the stopping place
- 6ExplanationGive finished toys a home
- 7ChallengeChoose what the question includes
- 8ExplanationSave a sound
- 9ExampleFollow four taps
- 10ChallengeCount a movement once
- 11ExplanationLook before you count
- 12ExampleTalk about the difference
- 13ChallengeCheck a guess in a jumble
- 14RecapMake the next turn manageable
3Fill an order and make a match
10 steps
Save this lesson to follow every Walkthrough step by step.
- 1IntroductionAn amount with a purpose
- 2ExplanationSay the order first
- 3ExampleLoad one at a time
- 4TipFind the difficult step
- 5ChallengeThe order is smaller than the pile
- 6ExampleGive every plate a partner
- 7ConnectionMatch a group across the room
- 8Key InsightLook at partners, not length
- 9ChallengeFinish the pretend meal
- 10RecapHand over the finished group
4Follow the same toys through a move
9 steps
Save this lesson to follow every Walkthrough step by step.
- 1IntroductionWatch the objects through the change
- 2ExampleCount the matching rows
- 3ExampleStretch one row
- 4ChallengeChange the shape again
- 5ExampleLet a toy leave
- 6Key InsightOut of sight still counts
- 7ExplanationA whole and its pieces
- 8ChallengeFollow both changes
- 9RecapAsk what happened
5Watch, choose help, and play again
8 steps
Save this lesson to follow every Walkthrough step by step.
- 1IntroductionA count shows where to help
- 2ExplanationWatch four parts
- 3ExampleUse the slip you saw
- 4ChallengeChoose one helpful change
- 5ConnectionGive the skill a daily job
- 6TipLet your child be the checker
- 7ChallengeFit the game to the next step
- 8RecapTry it another day
Counting to Ten practice questions
Set 1: Listen and watch a count10 Practice Questions
Question 1 of 10
Show answerHide answer
Question 2 of 10
Show answerHide answer
Question 3 of 10
Show answerHide answer
Question 4 of 10
Show answerHide answer
Question 5 of 10
Show answerHide answer
Question 6 of 10
Show answerHide answer
Question 7 of 10
Show answerHide answer
Question 8 of 10
Show answerHide answer
Question 9 of 10
Show answerHide answer
Question 10 of 10
Show answerHide answer
Set 2: Make amounts and check them10 Practice Questions
Save this lesson to see every answer and practice every set.
Question 1 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 2 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 3 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 4 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 5 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 6 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 7 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 8 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 9 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 10 of 10
Show answerHide answer
Save this lesson to see this answer.
Set 3: Follow a count through a change10 Practice Questions
Save this lesson to see every answer and practice every set.
Question 1 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 2 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 3 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 4 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 5 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 6 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 7 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 8 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 9 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 10 of 10
Show answerHide answer
Save this lesson to see this answer.
Set 4: Choose help for a new counting job10 Practice Questions
Save this lesson to see every answer and practice every set.
Question 1 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 2 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 3 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 4 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 5 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 6 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 7 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 8 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 9 of 10
Show answerHide answer
Save this lesson to see this answer.
Question 10 of 10
Show answerHide answer
Save this lesson to see this answer.
Stuck on your own question? Homework Help
Key Terms
A
About
Abstraction principle
Adding objects
Altogether
Array
B
Backward counting
C
Cardinality
Checking a count
Circle
Column
Conservation of number
Counted group
Counting out
Counting path
D
Double counting
E
Estimate
Exact number
F
Forward counting
H
Hidden object
L
Leftover
M
Matching groups
Mixed group
Movement count
N
Number word
O
One-to-one correspondence
Order-irrelevance principle
P
Pairing
Partner
Piece
R
Rearrangement
Row
S
Scattered group
Sound count
Spacing
Stable-order principle
Stopping point
Supply
T
Taking away objects
Target number
Total
Touch counting
About this lesson
Make your own Study Materials
Turn your notes, slides and documents into Study Guides, Practice Questions, Flashcards and 6 more tools.